Hi PR modding comunity
I am Georgian and tested your Project Reality Singleplayer for BF2. I was really amazed about the realism shown in your mod. The very detailed Russian, Chinese, british, US infantry, Insurgents and Chechen irregulars. So, i opened this thread to aks you if you would also contemplate to insert a reflecting scenario of the last years war in future, so that the mod also includes the GAF and some nice urban, village and forrest scenarios, to see well armed Russian forces fight against well armed Georgian forces in BF2. I am not a modder but would support you with all kind of informations about the current status, uniforms, patches, camo schemes aso for the GAF.
Scenario - South Ossetia
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Chuc
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14
Re: Scenario - South Ossetia
Thanks for the offer, however at the moment we have a lot of ideas to work on and not enough manpower to get every idea and scenario created to the level of detail we would like. But in the case we do move into a Georgian theater we'll let you know 
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Masterbake
- Posts: 363
- Joined: 2009-03-13 16:34
Re: Scenario - South Ossetia
Some random Dev who likes making factions.... GO!
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The Marshal
- Posts: 2
- Joined: 2009-10-11 13:00
Re: Scenario - South Ossetia
Ok, thank you very much ![R-DEV]Chuc wrote:Thanks for the offer, however at the moment we have a lot of ideas to work on and not enough manpower to get every idea and scenario created to the level of detail we would like. But in the case we do move into a Georgian theater we'll let you know![]()
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
Re: Scenario - South Ossetia
Firstly, this is a suggestion, it goes in the suggestion forum.
Secondly, as already mentioned, not going to happen in the forseeable future.
Secondly, as already mentioned, not going to happen in the forseeable future.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!

