Commander: LZ-Marker

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Commander: LZ-Marker

Post by Pronck »

Alright i don't know if it's possible but I was thinking about a LZ-Marker for the commander. So all the chopper pilots know where to land and don't have to ask for the coordinates (fast transport is more coordinated now). And it could also mark the "temperature" of the lz. So if it's quit it will be yellow, under small arms fire (like 2/3 rifles or something) it will be marked orange. And if there are vehicles and a lot of enemies in the area it will be red.

Some examples on Barracuda (low quality because I did it in like 2 minutes with paint);
"code yellow":
Image

"code orange":
Image

"code red":
Image

But I don't if it is hard coded, and if the community will appreciate it. :confused:

So share your opinion!.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Commander: LZ-Marker

Post by Rudd »

thats what the A, B, C, D etc markers are for.

If its hot the commander can place an infantry marker or whatever on top.
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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Commander: LZ-Marker

Post by Redamare »

yea the Waypoint markers are usefull for that reason ... plus the pilots should be experianced enough to spot out areas that are safe to land their craft. that would be an interesting idea though to make designated landing zones for strategic reasoning.
Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Re: Commander: LZ-Marker

Post by Rissien »

Most of us pilots know the safe areas. If one is hot we can work around it.
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MA3-USN Former

クラナド ァフターストーリー
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