[problem] Crashes, memory alloc fail, graphics texture mess, random ctd etc

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Rhys
Posts: 1
Joined: 2009-10-15 01:04

[problem] Crashes, memory alloc fail, graphics texture mess, random ctd etc

Post by Rhys »

Hi there.
First up cheers for this mod, I couldnt stand the original bf2 with its; little teamwork, constant artillery, aircraft owning etc.

Ive only played a few games in proper play, spent most time in training so far.



Im having some often problems(happening almost every play, say 70% of the time) :? :

Heres my rig: (laptop, probably 6months old)

-Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090805-0102) 32bit
-System Manufacturer: TOSHIBA
-System Model: Satellite A350
-Processor: Intel(R) Core(TM)2 Duo CPU P7450 @ 2.13GHz (2 CPUs), ~2.1GHz
-Memory: 3066MB RAM (4gb installed)
-Display Card name: ATI Mobility Radeon HD 3650 (512mb im pretty sure)

-im running as administrator from limited user account
-windows xp compatibility and disable visual styles? are checked in the bf2.exe and pr.exe (still needed after 1.5??) Originally I didnt have these checked after installing 1.5 and pr, but thought it might make a difference but to no avail.
-Im pretty sure firewall has allow exceptions

Let me know if you need more info




Problems:
1 Memory allocation failure error CTD, Most often when loading at 14%Objects, AFTER server has switched maps (possibly its not clearing the previous map from memory?). Otherwise happens randomly anywhere ingame.

2 Random instant ctd, no error message/beep at all, Most oftenly happening after pressing a function for eg; while scoping in, switching guns, entering vehicle etc. It also can happen at any time it chooses.

3 Graphics/texture problem This is weird hard to explain what it looks like, kind of black and white flickery textures applied to objects, almost looking like aliasing:
http://yoshihitoyagi.com/projects/cap4730/hw.02/old.gif (not an actual screenshot but it looks kind of like that, how do I take screenshots?)
I can still see object silhouet.
Consistently occurs just as entering map (after spawn, not before spawn) slowly the objects one-by-one return to normal textures (doesnt all return at the same time).
Also occurs randomly, example I was flying a helicopter then every texture turns to that and I end up in a hill


Thanks for any help if you can :wink:




Edit
So had a look around (should have done that first sorry)
Memory problem is probably because of textures on high, and possibly that also causes the graphics prob.
Last edited by Rhys on 2009-10-18 09:52, edited 1 time in total.
Darkpowder
Posts: 1527
Joined: 2006-08-30 22:00

Re: [problem] Crashes, memory alloc fail, graphics texture mess, random ctd etc

Post by Darkpowder »

Welcome to the forums buddy, glad to see you made the right choice with PR, now lets see if we can help out a bit.

Firstly. (some general points here)

Try Medium Texture settings.
Run your OS from an Administrator Account, rather than just running the game as admin.
Disable UAC
Check your event logs for any error at the exact time of the crash, if there is no error logged anywhere you are looking at low level hardware/driver issues.
32bit vista with 4gb installed, this will cause you memory issues sometimes. Switch to a 64bit OS. (if your laptop supports it).
Is any of your system RAM reserved for your GFX card (not familiar with that model myself).
Do you get crashes with 2gb installed only?
Check forums for issues with your drivers for your GFX card and lots of ram in a 32bit vista install, this has caused problems in the past on some version of drivers.
If you get errors in ram with memtest, then swap out the ram to see if you have a bad module.

Strange gfx errors can and usually are one of either HEAT issues or POWER issues with your setup.

(happy to discuss on xfire mate if i lose this post in the swamp)
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