Making New Seats for Vehicles in the BF2 Editor

Information and tutorials related to modding BF2.
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grandmaster-b
Posts: 5
Joined: 2009-09-29 18:21

Making New Seats for Vehicles in the BF2 Editor

Post by grandmaster-b »

Hey everybody,

Today I'm going to show you how to make new seats in the bf2 editor.
For the ones that aren't use too it, make a BACKUP of your files your going to mod.

part 1
How do you backup? Go to C:\Program Files\EA GAMES\Battlefield 2\mods\bf2 copy the Objects_server and Objects_client

Make a new folder in here:C:\Program Files\EA GAMES\Battlefield 2\mods\ called backup, and past the files there! done!

Are you an advanced modder? skip to part 7

part 2

What do we need?

1. Battlefield 2

2. BF2 Editor Battlefield 2 Editor v1.3

3. winrar find the English version on the page, and download. (It's a package program, It makes large files small)

So lets start with the setup:

Tip:read good (especially for beginners)

part 3

First you want to go to:C:\Program Files\EA GAMES\Battlefield 2\mods\bf2


You'll find Objects_server and Objects_client

Make a new folder called Objects (with big letter O)

Now extract Objects_server and Objects_client in the Objects folder, so the Editor can read it.

We do this because the editor can only read EXTRACTED content.

When you did that, go back to your bf2 folder, RIGHT click on the Objects folder and UNcheck the read only box.

If you get a message if you want to apply that to all the underlying folders, press yes.

Play time is over :lol: , or not.. :d rool:

Now we just begin!!!

part 4

Now it's time to work with pictures! ;)

Oke.. lets open up the editor...
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You'll get a window with names, just click bf2. (DON'T BE MAD, CAUSE I DON'T HAVE AIX, I tried several times to download, but the servers are too slow.. ;(. )

It will load, be patient, if you won't,

and try to shut down the editor, it will never work.. just wait..

part 5

When the editor is done loading, you'll get this screen:
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In the next steps, I'll show you how to set it all up

Here is the next step...
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And the last one, for setup...

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If your done with that, we'll go to some more advanced things!

part 6

Oke.. just follow the pictures. If you don't understand the first picture, scroll to the second
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Heres the second!
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part 7

Oke, now we got the vehicle in place!

Now theres coming a bunch of pictures! Prepare.....

from now It's all about making a new seat! ;)

Follow the pictures.
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Some explanation: You can choose every seat animation you want, like you got the co-pilot anim. or the hmmwv passenger anim. But some won't look good on your vehicle!

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Now you get your soldier in screen, selected it, move it to a position you want, hold shift to rotate, see the result in the nxt picture!

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I will continue in PART 2

SCROLL DOWN!! FOR SECOND PART


excuse me for my English

Here are the last but not least pictures!


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Hope you enjoyed my tutorial! ^_^

Here some ingame photos!
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:wink:
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by ice_killer »

LMAO Bf2 in dutch, keeps beeing funny.

Good tut :)
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by =Romagnolo= »

Nice tutorial, it's very clean and I'm sure it will help many moders arround here.
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WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by WilsonPL »

imo Chechens should be able to sit ON vehicles - brdm2 for example.
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Matheusferri
Posts: 51
Joined: 2009-12-13 22:28

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by Matheusferri »

Thanks!!! i wanted this!!!
Colibri
Posts: 20
Joined: 2007-12-22 15:57

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by Colibri »

Thanks grandmaster, this tutorial is very useful, but I still have some doubts about seat creation that this tutorial does not cover. First, if anyone could help, I would like to know how to edit the soldier's position inside the vehicle (as in, stretch out his arms, make him sit in a different way, etc). Also, when I followed this tutorial, the HUD did not indicate the new seat. So, I have to edit the HUD separately, but I don't know how to do it. Many thanks for any help :D
grandmaster-b
Posts: 5
Joined: 2009-09-29 18:21

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by grandmaster-b »

I'm very glad you guys like it! :D
I like to explane things clear, cause I found the problem myself with some other tutorials that they weren't very clear.

Oke, Colibri.
This is more a basic tutorial, but I'll try to help you out.
First off, could you please be a bit more specific about changing soldier position in the vehicle?
I have a small tip: if you don't know which seat is best for you, the best way to find out, is simple;

What you want to do; example: if you want an animation for you vehicle where someone for example sits up, and carry's his own weapon. You just open some vehicles in the editor, You enter all seats, and watch which one looks the most like you want. If you know which one you want, you just follow my tut.
If you want to change the amount of rotation, you can just tweak that in the object editor. I'm not sure how to, hard to explane, but I guess you'll find out!

Sorry, I don't know how to fix the hud. ;P
uhmm.. you could make you custom 3d player animation in 3ds max, but.. that's where you need skills for.. and I have animation skills. ;D

Hope this helped a little.
Thanks everyone for the nice comment!
Zemciugas
Posts: 2116
Joined: 2010-04-05 15:13

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by Zemciugas »

Hi, awesome tutorial, works like a charm, also maybe you could do some other tutorials, e.g. how to change weapon models on vehicles, like change the hummves 50 cal into a minigun, or remove parts from the models, like doors and stuff, add parts, like another weapon to an existing model?
Last edited by Zemciugas on 2010-04-11 06:34, edited 1 time in total.
BoneCrusherr201
Posts: 32
Joined: 2010-05-15 01:18

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by BoneCrusherr201 »

Zemciugas wrote:Hi, awesome tutorial, works like a charm, also maybe you could do some other tutorials, e.g. how to change weapon models on vehicles, like change the hummves 50 cal into a minigun, or remove parts from the models, like doors and stuff, add parts, like another weapon to an existing model?
I agree with you
:-D

Thanks for the tut
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by ShockUnitBlack »

Very cool.

On a related topic, has anyone ever monkeyed with using multiple vehicle meshes to get more than eight seats?

EDIT - *Becomes sad upon realizing it's an old thread*

EDIT ON THE EDIT - *Becomes sadder upon realizing that the "related topic" thing can't be done*
Last edited by ShockUnitBlack on 2011-03-04 04:29, edited 1 time in total.
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BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by BloodyDeed »

Can somebody tell me what I need to click on the two pictures which are no longer available (in part 7).
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Making new seats tutorial! (for vehicles), Making new seats on vehicles in the BF

Post by Rhino »

[R-DEV]BloodyDeed wrote:Can somebody tell me what I need to click on the two pictures which are no longer available (in part 7).
I personally wouldn't advise coding in this fashion and to do it manually instead as the editor can screw up the code more than it fixes it if your not very careful.
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