Temporary rally points

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Locked
Kirra
Posts: 1143
Joined: 2009-01-22 18:24

Temporary rally points

Post by Kirra »

Was reading about the PR 0.874B testing (removal of rally points etc) and had an idea. What if we instead of completely removing rally points make them temporary? Meaning that after you set up a rally point it will only last for 1 minute, and then have a "recharge" time of 5 minutes. This will prevent the constant stream of reinforcements from a magic pile of bags, but at the same time not make your squad 100% dependant on FOBs.

This will also make squad leaders way more important than they are now as your squad will be massively fjucked if your SL gets killed. No SL = no reinforcements.

Pros:

- No more searching the woods for a pile of bags to stop the badguys from spawning.
- Squad leaders become more important to the squads survival
- Squads are not completely dependant on FOBs
- Allows squads to quickly regroup after losing a couple of guys in a firefight

Cons:

I don't know, you tell me.

Yay or nay? :)
BogusBoo
Posts: 197
Joined: 2009-10-20 15:15

Re: Temporary rally points

Post by BogusBoo »

Sounds like a good idea. i like it, i hope it brings more tactical gameplay.

Like, if someone just joined the sq they could set a temporary RP and then he could spawn, and the rally destroys itself.....

oh and i almost forgot....yay.
Last edited by BogusBoo on 2009-11-03 09:55, edited 2 times in total.
Reason: yay
Colonel, Founder and Proud Leader of the Crossfire Gaming Coalition.
-.-Maverick-.-
Posts: 361
Joined: 2009-06-07 17:14

Re: Temporary rally points

Post by -.-Maverick-.- »

I think its a good idea.
Image
Image
epoch
Retired PR Developer
Posts: 4091
Joined: 2007-04-07 14:16

Re: Temporary rally points

Post by epoch »

At the moment we're testing the removal of rally points. Let's get past this testing phase before we start discussing alternatives.

Thanks.


[R-MOD]Cp: epoch if I wasn't dancing right now I'd shoot you.
Locked

Return to “PR:BF2 Suggestions”