Why did going to widescreen monitor kill my fps? 18000 3Dmarks = < 60fps?

Post Reply
Jason el Magnifico
Posts: 1
Joined: 2009-11-22 01:20

Why did going to widescreen monitor kill my fps? 18000 3Dmarks = < 60fps?

Post by Jason el Magnifico »

Hi everybody,

Thanks in advance for any help you might be able to offer....

I've been frustrated by a problem of poor FPS in games for approximately 6 months, ever since I finally made the jump from CRT to a LG W2453V-PF 24" 1920x1080 monitor. My computer (specs below) that used to eat up vBF2 and PR now struggles very noticeably at times, and I have been unable to resolve the issue.

I used to run at 1920x1440 on my CRT, with all settings maxed out (8xAA), and FRAPS would only occasionally drop below 100 (somtimes if a big explosion happened right next to me such as arty drops in vBF2). But when I switched to the widescreen panel (1920x1080), FPS dropped off significantly (in all games, but I'm posting this here to see if anyone can help). For example, on Muttrah now my FPS spends a considerable amount of time below the 60Hz refresh rate of my monitor. This is very annoying and even worse some games such as ARMA2 are essentially unplayable as they give me high 20's-low 30's, especially because this system used to run vBF2 / PR fine and it was just changing monitors that caused it. Unfortunately for the first time in my life I was prompt about doing something, and that was having my CRT recycled so I can not switch back to confirm that the system still works OK on that display.

I have tried everything I can think of: BIOS updates, Mainboard Drivers, vid card drivers, reinstalled the game several times, complete HD format and OS reinstalls, etc. The problem occurs on both my XP 32 and Vista Ultimate 64 partitions.

I have benchmarked with both 3Dmark06 (default settings) and 3DMark Vantage (performance presets) and everything seems fine.

3Dmark06 with non OC'd CPU: ~16,000 and according to the results comparison right in line with similar systems

3Dmark06 with CPU OC'd from 3.16 to 3.6 (400x9): ~18,000

3Dmark Vantage: ~12,000 (with OC'd CPU)

Here's the info I can offer:

System Specs:

LG W2453V-PF 24" 16:9 1920x1080 monitor (previously used a viewsonic 21" CRT) with current Driver installed

Antec 850W ps

EVGA 790i FTW mainboard (BIOS and Drivers were updated but problem persists)

Core 2 Duo e8500 (stock 3.16 gHZ, currently overclocked to 3.6 gHz which produced a slight performance improvement but still sigificantly below the previous performance of all stock)

2x2gb Corsair XMS 3 DDR3 modules (1333mhz)

Visiontek ATI 4870 X2 vid card (multiple driver updates with Driver Cleaner sweeps tried with no success)

X-Fi Fatality Pro soundcard

WD VelociRaptor 300gig HD

LG optical


-----------------------------

In PR I have tracked CPU and GPU usage using CoreTemp and GPU-Z respectively and have noted that neither the CPU or GPU usage is ever close to 100%; which is very interesting as it appears that the system is not being overworked, but that for some reason it simply does not output the same FPS as before....

In Arma2 CPU usage for both cores is high but not 100% and GPU hovers around midrange.

Also interesting to note is that the problem is often most severe in situations where I would not expect the system or vid card to be working especially hard, such as in scenes where nothing is happening or even just staring at a wall. The problem does seem more pronounced with more players in the server.


Any ideas? That's all I can think of to offer for now but let me know if I've omitted anything.

Thanks again

-Jason

Image

Image
Darkpowder
Posts: 1527
Joined: 2006-08-30 22:00

Re: Why did going to widescreen monitor kill my fps? 18000 3Dmarks = < 60fps?

Post by Darkpowder »

Welcome to the forum :)

I would say the easiest way to be sure is.
- Take your monitor round to a friend who is also a gamer, and try it on their rig.
- Borrow your friends monitor and try that on your rig.

You also didn't say if you are running on HDMI or DVI?

That will work out if there is anything to your theory, or whether it was something else installed at the time you upgraded to that monitor.
Post Reply

Return to “General Technical Support”