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[?] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-28 21:18
by Joeziah
Title says it all, Just wondering if there has been a release of a fix for the errors generated when you try to export in 3ds max anything above max 8.
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-28 21:22
by Rhino
the latest version of Max you can safley export with is Max9 (32bit), not max 2009.
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-28 21:59
by Joeziah
this is getting pathetic! this game is a pain in the *** to mod if your running vista/in general.
Too bad this is the only game engine we can work with >.>
so if I get max9 (i have max8 and max10 go figure) I should be able to export in it while running vista 64 ultimate...right?
if not I'm going to go punch something for a while cursing microsoft and DICE.
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-28 22:08
by Priby
Cant you just open it with max8 and export it from there?
PoE2 3dsMax Tools - Point of Existence Forum
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-28 22:18
by Joeziah
Tried, I can't seem to get .dds files to work in Max8 though.
Can't find a fix for it, the issue appears to be vista on the forums I could find.
I just need to buy a copy of XP this is just dumb
working on the editor on vista 64 is also a joke.
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-28 22:22
by Hauteclocque
Or have 3DSMAX 9 with SP2 pack, it works fine with Vista. I assume 3DSMAX 32 bits works on Vista 64 bits, isn't it ?
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-29 03:23
by Joeziah
mmm I don't know, I can export with 8 with vista 64, however I can't figure out/find a fix to make it able to read .dds formats.
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-29 09:55
by Hauteclocque
I've also Vista, and 3DSMAX 9 didn't read dds files before I installed the SP2 pack. Now it's fine.
I guess it's the same issue in your case.
Maybe a solution here :
http://forums.nvidia.com/index.php?showtopic=37665
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-29 10:25
by Rhino
Joeziah wrote:this is getting pathetic! this game is a pain in the *** to mod if your running vista/in general.
if you have a problem with it you can always make some new scripts to work with Max 2010.
Also I dont belive Max9 SP2 x64 doesn't work fully.
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-30 00:41
by Joeziah
Well, I went and made a periscope model in Max 10. I can export in Max 8 BUT...and this is a big but, I can't open a .max file in Max 8 that was saved in 10 >.>
so LAME!
Oh well, I'm getting the hang of all this **** thankfully.
I did some searching and I doubt that rexman is going to compile new BF2 tools anytime soon for the new 3ds. Guess I'll just have to start modeling in Max 8 or 9 for bf2.
on a side note, anyone know any in depth tutorials on how I can get that periscope into the editor and into the game. I found the thread where he shows the hierarchy but really didn't explain it to me what each object did and or was or how to get there.
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-30 00:47
by Joeziah
Well, I went and made a periscope model in Max 10. I can export in Max 8 BUT...and this is a big but, I can't open a .max file in Max 8 that was saved in 10 >.>
so LAME!
Oh well, I'm getting the hang of all this **** thankfully.
I did some searching and I doubt that rexman is going to compile new BF2 tools anytime soon for the new 3ds. Guess I'll just have to start modeling in Max 8 or 9 for bf2.
on a side note, anyone know any in depth tutorials on how I can get that periscope into the editor and into the game. I found the thread where he shows the hierarchy but really didn't explain it to me what each object did and or was or how to get there.
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-30 07:31
by CodeRedFox
Just a FYI I do anything bf2 related in Max 9, other will go through the export/import process but for me its too much **** that could go wrong.
Re: [Question] 3dsMax 2010 exporting fix yet?
Posted: 2009-11-30 13:25
by Rhino
[R-DEV]CodeRedFox wrote:Just a FYI I do anything bf2 related in Max 9, other will go through the export/import process but for me its too much **** that could go wrong.
yep, lots of issues need to be cleaned up after the export/import process.