Crash landing chopper - damage to occupants on exit

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snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Crash landing chopper - damage to occupants on exit

Post by snooggums »

Currently when a transport or other chopper is damaged to the point that they are forced to land, but do not explode, the occupants are able to hop out and get to business immediately.

To more accurately represent the effects of crashing into the ground and the following disorientation it would be great to damage the occupants. As I am not aware of that being possible (although medics can heal in a vehicle) and I don't want them to take damage just because the vehicle is damaged an 'on fire' damage for exiting soldiers would work well.

For example, if you are in an APC and it takes enough damage to catch fire the occupants are burned when they hop out of the vehicle (but not before). In the case of the chopper the flames would not need to be visibly present but when the chopper lands a similar damage effect to those exiting the vehicle would give them the bleed effects and require a little healing to get them ready for battle again to represent the shock from crash landing.

This could be an effect triggered along with one of the disabling effects (like engine failure) so it does not go off until the chopper is forced to land.

Also see Ghost741's thread with a completely different damage to crash occupants idea: https://www.realitymod.com/forum/f18-pr ... tions.html
Tarantula
Posts: 243
Joined: 2008-03-24 00:36

Re: Crash landing chopper - damage to occupants on exit

Post by Tarantula »

lolz, there should be a chance that someone gets set on fire, same with apc's
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Lemon
Posts: 136
Joined: 2009-05-23 20:43

Re: Crash landing chopper - damage to occupants on exit

Post by Lemon »

Tarantula wrote:lolz, there should be a chance that someone gets set on fire, same with apc's
Haha, that's pretty good actually.

I'm with you on the crash helicopter damage!
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: Crash landing chopper - damage to occupants on exit

Post by BloodBane611 »

How often does this really happen? I think it's a lot more important to deal with the fact that helicopters explode rather than get shot down.
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Nimise
Posts: 189
Joined: 2009-05-13 18:14

Re: Crash landing chopper - damage to occupants on exit

Post by Nimise »

BloodBane611 wrote:How often does this really happen? I think it's a lot more important to deal with the fact that helicopters explode rather than get shot down.
The main reason for this is because people tend to keep shooting the chopper even after its disabled
snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Re: Crash landing chopper - damage to occupants on exit

Post by snooggums »

Must depend on the map, I've only been forced down on Archer since thy made the change, never destroyed in the air. I've never been destroyed in the air while flying on Barracuda or Jabal, always surviving a crash landing.

I can only kill transport choppers in the air reliably on Muttrah (with the BTR cannon) or with a tank/TOW shot on maps with those vehicles. Choppers already start having failures that can force a landing at 25 or 30% of their max health if I remember correctly.
Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: Crash landing chopper - damage to occupants on exit

Post by Acemantura »

Is it possible to set someone on Fire? Should I have looked somewhere be fore I asked?
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: Crash landing chopper - damage to occupants on exit

Post by Herbiie »

acemantura wrote:Is it possible to set someone on Fire? Should I have looked somewhere be fore I asked?
Maybe the same kind of damage as a molotov?
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: Crash landing chopper - damage to occupants on exit

Post by Mongolian_dude »

acemantura wrote:Is it possible to set someone on Fire? Should I have looked somewhere be fore I asked?
I've seen something of the sorts in that Zombie-mod for BF2, but Im sure the topic raises issues of morality. Also, considering other changes I think it could wait; for example, it would make more sense perfecting the vehicle-disabled feature for vehicles like helicopters, as a successful recovery is rather hard to emulate.

I'd be supprised to find that players are not harmed in the current version of PR, upon escaping a crash landing. As it is in PR, if a vehicle sets on fire(Critically damaged) it will reduce your health dramatically upon leaving the vehicle. I suspect this is the case for choppers in PR currently, but I can see how it would be possible for the chopper to be disabled without being on fire, leaving the passengers unscathed.


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dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: Crash landing chopper - damage to occupants on exit

Post by dbzao »

Exiting vehicles in critical damage does hurt you to the point you start bleeding.

But we removed that from air vehicles, so you can survive a parachute exit.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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