[Commander] New on map images

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

[Commander] New on map images

Post by killonsight95 »

By this i mean the little red things for example the infantry marker is a red box with a cross through it

i thought can we enclude to these a green FOB marker for possible firebase placement and also things like repairs need here one as well

disscuss :)
=Toasted=
Posts: 359
Joined: 2009-07-01 22:08

Re: [Commander] New on map images

Post by =Toasted= »

Eh... IMO, stuff like that is probably better carried out through VOIP and in-game text, and now that the markers take 60 seconds to "reload," they should be reserved for spotting the enemy.
Plus, I know someone will confuse the markers, and possibly attack said location, instead of building there, or vice versa.
Last edited by =Toasted= on 2009-12-04 03:05, edited 1 time in total.
Bob_Marley - "This is an outrage! If we're going to spend money on black projects they should be much more amusing and/or explosive than this."

PR In-Game Alias: =Epic-Toast=
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: [Commander] New on map images

Post by badmojo420 »

What i always wanted as a commander was a marker for "supplies needed here" Squad leaders get them, why not commander?
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Commander] New on map images

Post by Rudd »

until the DEVs work around the 60second per marker thing I doubt anything like this can be done.
Image
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: [Commander] New on map images

Post by killonsight95 »

can't they make the timer shorter? surly its doens't need to be 60 seconds why not instead just have delay on when it appear on everyone else map for example 20-30 second dela untill it appears on the map
Anhkhoa
Posts: 710
Joined: 2009-01-16 02:09

Re: [Commander] New on map images

Post by Anhkhoa »

killonsight95 wrote:can't they make the timer shorter? surly its doens't need to be 60 seconds why not instead just have delay on when it appear on everyone else map for example 20-30 second dela untill it appears on the map
If they had their way, it would be almost instant, but they don't. The vBF2 Patch 1.5 hard-coded the amount of time it took for a drop because it "fixed" the spammages of supply crates, UAVs, cars, etc.
Image

Spaz: I once had a dream where my psychology teacher was 10ft tall and ate me, then she gave birth to me.
Himalde
Posts: 236
Joined: 2007-10-02 06:37

Re: [Commander] New on map images

Post by Himalde »

Dr2B Rudd wrote:until the DEVs work around the 60second per marker thing I doubt anything like this can be done.
They said then 1.5 came out that they should find a workaround for that, by not using the spotting system. This should come soon, at least thats the impression they gave back then.
Image
Get PR-Mumble 1.0

RealityTeamwork
alvina
Posts: 167
Joined: 2008-09-11 16:25

Re: [Commander] New on map images

Post by alvina »

I would like new Attack markers and move markers, that must be easy to fix.
[POT] Alvina
Post Reply

Return to “PR:BF2 Suggestions”