What could be added to Project Reality if it required the Special Forces expansion?
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=Romagnolo=
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What could be added to Project Reality if it required the Special Forces expansion?
I was just wondering about it. Actually, the Project Reality mod needs only the BF2 game with last patch. What could be brought or used in PR if it used the Special Forces expansion too?
Now I have a question for the gamers here. Would you buy the BF2 expansion to play PR ? It costs now US$29.99 (after a quick search at google).
It came to my mind after reading about a mod called House of Pain and you need the expansion pack to play it. Take a look at 2 vids I found on youtube
http://www.youtube.com/watch?v=o_nIFmQlquY
http://www.youtube.com/watch?v=rjyhZUKI-6g
I had no intention to cause any flame here, just asking if it would be good, bad or would make any difference for the PR development.
Now I have a question for the gamers here. Would you buy the BF2 expansion to play PR ? It costs now US$29.99 (after a quick search at google).
It came to my mind after reading about a mod called House of Pain and you need the expansion pack to play it. Take a look at 2 vids I found on youtube
http://www.youtube.com/watch?v=o_nIFmQlquY
http://www.youtube.com/watch?v=rjyhZUKI-6g
I had no intention to cause any flame here, just asking if it would be good, bad or would make any difference for the PR development.
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gaurd502
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Re: What could be added to Project Reality if it required the Special Forces expansio
It is free with the 1.50 patch.
Sergeant First Class Guardian
Assistent Squad Leader
1st Squad, 1st Plt, A Company, 1st Bat
508th Parachute Infantry Regiment
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Assistent Squad Leader
1st Squad, 1st Plt, A Company, 1st Bat
508th Parachute Infantry Regiment
US Army
1-1PLT/A/1B/508

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=Romagnolo=
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Re: What could be added to Project Reality if it required the Special Forces expansio
I thought that the free stuff were only the boost-packs!gaurd502 wrote:It is free with the 1.50 patch.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Jigsaw
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Re: What could be added to Project Reality if it required the Special Forces expansio
PR already uses a fair few items from Special Forces 
http://www.youtube.com/watch?v=8CKjNcSUNt8
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"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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Nimise
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Re: What could be added to Project Reality if it required the Special Forces expansio
Can they do that?Jigsaw wrote:PR already uses a fair few items from Special Forces![]()
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gazzthompson
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Farks
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Re: What could be added to Project Reality if it required the Special Forces expansio
The grappling hooks are from SF.
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Spec
- Retired PR Developer
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Re: What could be added to Project Reality if it required the Special Forces expansio
Apparently some DICE guy allowed them to use some Special Forces content at some point. Grappling hooks, possibly a few statics, flashbangs, night vision etc. (some of which is currently not ingame).
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crazy11
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Re: What could be added to Project Reality if it required the Special Forces expansio
PR has permission to use things from SF.

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Froggy
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Re: What could be added to Project Reality if it required the Special Forces expansio
No, it's not. You only get Euro Force and Armored Fury with 1.5.gaurd502 wrote:It is free with the 1.50 patch.
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Rudd
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Re: What could be added to Project Reality if it required the Special Forces expansio
The stuff featured in the house of pain mod I think can only be done with SF installed.
I think it uses something to do with its shaders or something to give better glows to the tracers, the tracer effect is rather awesome (not the muzzleflash stuff thats meh)
All the nice huds etc are all doable in BF2 afaik, Combined Arms uses several of the techniques.
I think it uses something to do with its shaders or something to give better glows to the tracers, the tracer effect is rather awesome (not the muzzleflash stuff thats meh)
All the nice huds etc are all doable in BF2 afaik, Combined Arms uses several of the techniques.
Last edited by Rudd on 2009-12-09 00:08, edited 1 time in total.
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Hitman.2.5
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Re: What could be added to Project Reality if it required the Special Forces expansio
is it a populated mod? looks like it may be worth getting
Derpist
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Sniperdog
- Retired PR Developer
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Re: What could be added to Project Reality if it required the Special Forces expansio
When PR uses an object weapon or vehicle from Speacial Forces they just load it into there own files so that the SF EP isn't required. This is easily done as long as you have permission.


Will Stahl aka "Merlin" in the Squad community
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Snazz
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Re: What could be added to Project Reality if it required the Special Forces expansio
That tracer effect is pretty cool, but not worth losing players over.
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sniperrocks
- Posts: 258
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Re: What could be added to Project Reality if it required the Special Forces expansio
Yeah... I don't think it's necessary
There would be a loss in players
There would be a loss in players
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Rudd
- Retired PR Developer
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Re: What could be added to Project Reality if it required the Special Forces expansio
it wasn't updated for 1.5 and its not well advertised (its a one man dev team afaik)Hitman.2.5 wrote:is it a populated mod? looks like it may be worth getting
myself and alex used hamachi as there were no servers.
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Aquiller
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Re: What could be added to Project Reality if it required the Special Forces expansio
pew pew pew lazers...
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Masaq
- Retired PR Developer
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Re: What could be added to Project Reality if it required the Special Forces expansio
Yes, PR uses some assets included in the Special Forces pack; this was okay'd by a chap at Dice.
Does that mean everyone has to have BFSF installed? No, because we include the relevant assets in the PR install; just like you don't have to download assets we're using that have been borrowed from USI, for example.
Does that mean everyone has to have BFSF installed? No, because we include the relevant assets in the PR install; just like you don't have to download assets we're using that have been borrowed from USI, for example.
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PLODDITHANLEY
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Re: What could be added to Project Reality if it required the Special Forces expansio
I recently bought a spare VBF2 compilation disc (with EF/AF/SF) from Amazon UK only £8.50!
Just in case....
Just in case....
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killonsight95
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Re: What could be added to Project Reality if it required the Special Forces expansio
does this mean we can use their tracers as well or are they no different?[R-DEV]Masaq wrote:Yes, PR uses some assets included in the Special Forces pack; this was okay'd by a chap at Dice.
Does that mean everyone has to have BFSF installed? No, because we include the relevant assets in the PR install; just like you don't have to download assets we're using that have been borrowed from USI, for example.

