[Help] Map Crash after loading map

Making or wanting help making your own asset? Check in here
Post Reply
Sluismaster1
Posts: 90
Joined: 2008-10-12 11:20

[Help] Map Crash after loading map

Post by Sluismaster1 »

Hey guys,
I've been working on a map called Suriname for the dutch faction for some time now.
But since 0.9 it stopped working.
Now i know of all the changes in the INIT.con and gpo. I made the right changes and still it doesn't work.
I continued working on the map while it was being updated to .9 standard but now i have a hard time locating the problem.
A took a screen of the error I get when I finished loading (Crash when loading complete, verifying client data.) :

Image

When i looked for the texture that seems to cause the error, it's there. menu/nametag/daf/minimap_cp.
I changed the team from daf_marine to us to check if the marines are the problem. But they arent.

I really have no idea where to look now, can someone help me?

Thanks,

Sluismaster
Image
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [MAP-ISSUE] Crash after loading map

Post by Rhino »

Image
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [MAP-ISSUE] Crash after loading map

Post by Amok@ndy »

Search Function ?!?!?!?!??

for guys that cant read

Edit: dammit rhino :) you were faster
Image
Sluismaster1
Posts: 90
Joined: 2008-10-12 11:20

Re: [MAP-ISSUE] Crash after loading map

Post by Sluismaster1 »

Now, no offense guys but please.
Now i know of all the changes in the INIT.con and gpo. I made the right changes and still it doesn't work.
INIT.con:

Code: Select all

rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------

run ../../factions_daf/daf_marine.con
run ../../factions_chinsurgent/chinsurgent.con

rem -----------------------------------------------------------------------------
ServerArchives.con

Code: Select all

fileManager.mountArchive ../pr/inits/factions_common.zip factions_common
fileManager.mountArchive inits/factions_daf.zip factions_daf
fileManager.mountArchive ../pr/inits/factions_chinsurgent.zip factions_chinsurgent
I'm sorry Amok@ndy, but you can't read..
Image
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [MAP-ISSUE] Crash after loading map

Post by J.F.Leusch69 »

talk to glimmerman, he should now how to fix it anyway
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [MAP-ISSUE] Crash after loading map

Post by Glimmerman »

[R-DEV]J.F.Leusch69 wrote:talk to glimmerman, he should now how to fix it anyway
I did, and it left me puzzeled, as far as i can see the con files are ok, ive got this feeling a object is being used that no longer exists.
Sluismaster1
Posts: 90
Joined: 2008-10-12 11:20

Re: [MAP-ISSUE] Crash after loading map

Post by Sluismaster1 »

Yeah, me too but I don't know what that error means.
It just sucks that it says it has to do with that minimap thingy, it should work fine.
Image
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [MAP-ISSUE] Crash after loading map

Post by Amok@ndy »

Sluismaster1 wrote:Now i know of all the changes in the INIT.con and gpo. I made the right changes and still it doesn't work.
there is not a sentence about serverarchives.con !
Image
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: [MAP-ISSUE] Crash after loading map

Post by AncientMan »

Confirm that mods/pr_daf/inits/factions_daf.zip (or whatever mod you are using) does actually exist, and is spelt correctly (sounds dumb, but it's probably this). Confirm that daf_marine.con is inside that zip, and is spelt correctly, and references the flag correctly.

Try using a normal PR faction, and see if that works.

If that still doesn't work, post a screenshot of the mods/pr_daf/inits folder, post a screenshot of the factions_daf.zip archive, and copy/paste in what is inside daf_marine.con.

The error means you are not setting up the faction correctly, because it can't figure out what factions flag to load.
Image
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: [MAP-ISSUE] Crash after loading map

Post by AncientMan »

So actually, I downloaded the pr_daf repo.

You have a few issues.
1. pr.exe doesn't exist, so I had to put that in
2. Index conflict with daf_rifleman_alt_marine. 4 frsht_mossberg590 4 ammokit
3. Kit naming issue with daf_riflemanap_marine

So I fixed those 3 up, that is all I touched, and it loaded fine?
Image
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Help] Map Crash after loading map

Post by Glimmerman »

We dont need PR.exe, we use a shortcut parameter that uses the pr.exe from the pr folder when loading the mod :)
I believe sluismaster tested it with a US faction loadout and it didnt work also.
I cant see the change in the repo have you comitted it? you have r/w access.

Any way thnx for the effort :)
Last edited by Glimmerman on 2010-02-19 11:36, edited 2 times in total.
Sluismaster1
Posts: 90
Joined: 2008-10-12 11:20

Re: [MAP-ISSUE] Crash after loading map

Post by Sluismaster1 »

Amok@ndy wrote:there is not a sentence about serverarchives.con !
If you can't say anything that can help me with this problem, then don't say anything at all..

Ancientman,
Thanks for helping out here, i can't see any commits either, but did it load when you solved those 3 problems?
Image
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Help] Map Crash after loading map

Post by Glimmerman »

Just checked the repo and in the log i see that Leusch fixed the issue with the kits, Sluis can you update your repo and check again? im still at work.
Sluismaster1
Posts: 90
Joined: 2008-10-12 11:20

Re: [Help] Map Crash after loading map

Post by Sluismaster1 »

Ok, the problem with the minimap error seems to be solved..
But now i get a crash without an error (Yes, I'm running PR in windowed mode) somewhere around 30% I think. Somewhere around objects I believe..
Have there been objects deleted from the build? When .9 came out.
Statics, not vehicles. Or maybe given another name?
It might cause the crash..
Image
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Help] Map Crash after loading map

Post by Glimmerman »

Any news on this issue?
Deer
Posts: 1603
Joined: 2005-03-17 09:31

Re: [Help] Map Crash after loading map

Post by Deer »

You could try to run without other gameplay objects than flags and spawnpoints, see if its one of vehicles / other gameplay spawners what your map has ?

It can also crash without error message for example when one of your forests has tree type left empty.

You can also run your map without static objects, to see if one of those.
Last edited by Deer on 2010-02-23 12:46, edited 4 times in total.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Help] Map Crash after loading map

Post by Zeno »

fileManager.mountArchive ../pr/inits/factions_common.zip factions_common
fileManager.mountArchive inits/factions_daf.zip factions_daf
fileManager.mountArchive ../pr/inits/factions_chinsurgent.zip factions_chinsurgent

do you see something?
Image
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Help] Map Crash after loading map

Post by Amok@ndy »

zeno thats completly correct
pr_daf is the gameplay folder and they are loading the faction inits from the pr folder
Image
Sluismaster1
Posts: 90
Joined: 2008-10-12 11:20

Re: [Help] Map Crash after loading map

Post by Sluismaster1 »

Thanks Deer, I will try it asap.
Thanks for the help Zeno, but just like Amok@ndy says, its supposed to be that way ;)
Image
Post Reply

Return to “PR:BF2 Community Modding”