Page 1 of 1

[Help] the 15-16% crash

Posted: 2010-02-18 22:28
by Zeno
i ctd when i load my map at 15-16%

i was wondering if this have something to do with me having xpack object that arent originaly in the pr_edit...? :(

any ideas?

will post more info tomorrow

Re: the 15-16% crash.

Posted: 2010-02-18 22:37
by Amok@ndy
zeno when it are your roads again i will kick your *** lol ;)

Re: [Help] the 15-16% crash

Posted: 2010-02-19 15:05
by Zeno
haha i have no roads atm :razz: to risky :shock:

Re: [Help] the 15-16% crash

Posted: 2010-02-19 15:25
by marcoelnk
You as a mapper should know how to properly report an issue.
How shell we help you with that sort of info ?
Run in windowed mode and post the error message, if there is none think of what youve changed , replace new files with empty ones or old ones of which you are sure that worked at an earlier point and eliminate possibilities.

15% / 16 % is often :
- Overgrowth (if you did not place any yet , simply delete the overgrwoth folder)
- Corrupt static/vehicle/ weapon ... check wether you implemented custom statics correctly, check wether youre using any corupt statics eg. house_dest_barn
- iirc after objects it switches to loading sounds so if you placed any sounds check wether everything is fine in that case.