Do ALL Collaborators need Medikits?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
Meester
Posts: 154
Joined: 2007-07-15 00:05

Do ALL Collaborators need Medikits?

Post by Meester »

Personally I don't think all collaborators should be able to use a medikit. Perhaps a medical kit collaborator would be best used as a limited kit like the artillery ied and sniper and put in the places they are.

Collaborators should keep revive and resusitate as a form of basic life saving skills. But leave the medikit to those more specialised to use them much as the other armies have a limited medikit. Replace the medikit that the other collaborators use with something like a bandage or a small molotov that has less range of immolation (and damage?) but the collaborator can be shot when it is in use or has been used since the last minute (like when you see rioters and indeed in Iraq have thrown).
Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Re: Do ALL Collaborators need Medikits?

Post by Rissien »

So your saying they should be able to revive someone and thats it? Theyd end up using up the entire squads supply of patches and still be bleeding or bu unhelpful to the squad and die in a minute anyways. What good would that do?
Image
MA3-USN Former

クラナド ァフターストーリー
XxxGrANdmA
Posts: 187
Joined: 2009-08-17 05:30

Re: Do ALL Collaborators need Medikits?

Post by XxxGrANdmA »

They're Civilians which mean they could be doctors, so they should be able to heal imo.
Phantom2
Posts: 195
Joined: 2009-04-04 01:27

Re: Do ALL Collaborators need Medikits?

Post by Phantom2 »

Here's basically what you're saying.


Let's revive everyone and let them use all their patches and have this slowly die anyways. To end their pain you throw a molotov at them...What?
Meester
Posts: 154
Joined: 2007-07-15 00:05

Re: Do ALL Collaborators need Medikits?

Post by Meester »

XxxGrANdmA wrote:They're Civilians which mean they could be doctors, so they should be able to heal imo.
So because they could be doctors, they should all be doctors?

If one collaborator works with another limited collaborator with a medical kit or an insurgent with a medic kit stolen from an enemy, people could be healed to full health. At its current rate it could be as bad as before as having a squad made up entirely of medics (although collaborators aren't too common). You could even say that ordinary collaborators could be denied even the resusitate and epipen.
Post Reply

Return to “PR:BF2 Suggestions”