Stun Granades a.k.a Flashbangs

General discussion of the Project Reality: BF2 modification.
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alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Stun Granades a.k.a Flashbangs

Post by alberto_di_gio »

I thought I may find tens of hardcore threads on that but I couldn't. And I'm pretty sure there are no such thing for at least last two versions. And again I'm pretty sure there is a decent reason for it but what? :)

Can someone tell me?
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AgentMongoose
Posts: 265
Joined: 2008-09-02 19:03

Re: Stun Granades a.k.a Flashbangs

Post by AgentMongoose »

Not standard issue for any reg army unit
wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: Stun Granades a.k.a Flashbangs

Post by wookimonsta »

while flashbang are already existent in the bf2 special forces addon (along with gasmasks and gas), i've been told that regular army units don't usually carry this kind of equipment
but i agree that this would be fun in insurgency maps
Northwest Fresh
Posts: 46
Joined: 2009-02-06 04:39

Re: Stun Granades a.k.a Flashbangs

Post by Northwest Fresh »

Would be cool for the Rifleman AP or something. Maybe in lieu of frag grenades for Rifleman Spec.
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Tahanatos
Posts: 272
Joined: 2009-01-21 06:18

Re: Stun Granades a.k.a Flashbangs

Post by Tahanatos »

Flashbangs are more of a police thing since armies are not supposed to clear rooms while civis are inside.

Flashbangs are used when u need to get into a room, but u cant throw a frag grenate inside first, because of civilians or hostages or something like that. So as long as we dont get any Spec Ops with hostage rescue scenarios in PR we dont need Flashbangs.

IRL the room clearing practice done by the military I have witnessed was mostly done in 3 parts none of them included the use of flashbangs:
1.Stacking up next to the door
2.One guy kicking the door open
3.Everybody running in

Didnt look effective to me but i guess if there would be enemies inside that room they would use frags first, but thats just a guess
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bad_nade
Support Technician
Posts: 1500
Joined: 2008-04-06 18:26
Location: Finland

Re: Stun Granades a.k.a Flashbangs

Post by bad_nade »

Maybe stun effect could be implemented to all big explosions going off nearby?
Tahanatos
Posts: 272
Joined: 2009-01-21 06:18

Re: Stun Granades a.k.a Flashbangs

Post by Tahanatos »

clueless_noob wrote:Maybe stun effect could be implemented to all big explosions going off nearby?
Wouldnt that be like the suppression effect that we already have?
Anyway I think u got a point there that suppression could be enhanced
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Saobh
Retired PR Developer
Posts: 8124
Joined: 2006-01-21 11:55

Re: Stun Granades a.k.a Flashbangs

Post by Saobh »

wookimonsta wrote:while flashbang are already existent in the bf2 special forces addon (along with gasmasks and gas), i've been told that regular army units don't usually carry this kind of equipment
but i agree that this would be fun in insurgency maps
Question answered. Now lets not have this thread become a suggestion.

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