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tank destruction
Tank idea
armoured destruction
Suggestion:
Well my idea consists of two parts, first of all we all know that tanks and some armoured vechs have a point where they become immobile and not able to move. My suggestion is that insted of tank being destroyed completely it just goes into this immobile mode and is unable to shoot or move, maybe the people inside the vech should die ,it then takes lets say an X amount of time (lets say like 8 mins) and during that X amount of time the team can get a repair station to the damaged vech and it can be mobile(maybe not shoot) but only repair it a set amount of damage "points" (if possible) it then has to return the main base to return back to full health.
I also suggest that crewmen get a incendary grenade to destroy the immobile vechs they destroy/make immobile. 3 incendery grenades should be given to the crewmen kit.
This would in courage supply trucks to be used more as rescue vechical rather than just used for supply and now u don't just immedetly loose your tank/apc you can go to try and rescue it so u don't loose the tickets
I know that this is certianly not a perfect suggestion but i'm just throwing it out there, i know it could be exploited in some ways but maybe the crewmen kit should have reduced ammo like 2-3 mags insted of 9 or 8 to avoid poeple just requesting this kit for the incederies.
Ideas to add?
Bad points?
Good points?
Disscuss....
problem rasied by clueless
anyone got a solution besides only beeing able to use C4 to blow them up?clueless_noob wrote:Crewmen used to have them, IIRC. But as incendiaries are used to destroy razor wire / tank traps, there would be no point to build these fortifications at the first place if every crewman could easily destroy them. So incendiaries were removed.
or maybe maybe having a specialt shootign a shotgun at a certian part of the wire???


