New reflex sight

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

New reflex sight

Post by RHYS4190 »

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Basically what this new software does is allow you to switch between this rifles back up sight, and the main optic's, at a press of a button and it does not take up a slot, exciting yeah but why stop with a back up sight, yeah it useful in a sense but it can go a lot further.


my idea is this add this to the reflex sights, right now, i don't think in any way the accuracy you can achieve with them is even similar to what you can achieve with them in real life. I can tell you from experience a shot at 100m is a complete cinch, it should not be that hard to actively hit a target in Pr at that range it complete bull shit where not using bloody muskets though we might as well,

what im proposing is give people the option of being able to switch between a 2x and a 0x zoom that way we will be able to increase the reflex sights effective range to a more realistic level.

That way you can still use them fore clearing rooms, and still be just as effective if you get into a street fight at 100m.





Oh yeah, some people have been saying that increasing the reviolation helps with using reflex sights, my response to that is, be careful, if you change your resolution on you monitor you will notice that the actual picture will get a lot smaller not what you want to happen in PR,


Iv notices simular things happening in game when playing on too high a resolution, so instead of improving thing for you could inevitably fu%% your self over.



Ps. your on you own from now on.
Imchicken1
Posts: 512
Joined: 2008-11-08 05:09

Re: New reflex sight

Post by Imchicken1 »

Uhh, i do believe something like this is in the PR highlights section
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I won't cluck for you
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: New reflex sight

Post by Smegburt_funkledink »

As Mosquill posted that video and he's a PR Developer, you didn't need to bring any of this to their attention.

I'm sure they're aware of what can be done with this technique and they'll implement it in the most realistic way possible.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Thermis
Retired PR Developer
Posts: 1537
Joined: 2008-01-27 15:05

Re: New reflex sight

Post by Thermis »

As Smeg said, this system will be used and implemented in the best way possible for realism and game play. Being able to zoom in with a reflex isn't realistic but it may have game play aspects, which the team will weigh against the realism aspect and as previously stated implement this system in the best way they see fit.

But since we have talked about zoom on iron sights and red dots before I'm locking this for ressugestion.
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