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INS Arresting system with translator

Posted: 2010-05-27 01:46
by hades198
Just a suggestion.
Maybe changing the arresting system on INS from "killing" the civilian to actually arresting the civilian and introducing a new kit that would specialize in translating (interrogation of a kind). The purpose of this kit would be to ask "interrogate" arrested civilians for intel points. Since a lot of cache finding is hit and miss when searching around a suspected cache

This system could be limited to 1 or 2 kits, and would have a high chance of accuracy when gaining intel points since you are only going to have a couple translators and actually arresting a civilian and interrogating him is dangerous enough.

Also this would reduce the usefulness of the civilian kit (civilian jumping on APCs while they are still alive) and they would also increase the chances of the BLUFOR forces as getting a civilian kit on INS would be like BLUFOR dropping a HAT kit out in the open.

Im not suggesting that when a civilian is arrested and is not interrogated by a translator that no intel points are awarded but that when they are interrogated more intel points are received than normal.

So yeah just a suggestion

Re: INS Arresting system with translator

Posted: 2010-05-27 05:12
by Imchicken1
I think this is a little confusing and unnecessary... The Civilian arrest system works fine now, other than perhaps the Shotgun

Re: INS Arresting system with translator

Posted: 2010-05-27 10:25
by Foxhound42
I think the currant system is completely fine including the the shotgun.

Re: INS Arresting system with translator

Posted: 2010-05-27 11:43
by alberto_di_gio
translator kit? :shock: so will INS have an lawyer kit also? :) just kidding but really think this is very unnecessary. PR is first person shooter - war game at the end. No need to make things that much complicated!

Re: INS Arresting system with translator

Posted: 2010-05-27 16:37
by SGT_Griggs
Then we can also have full scale court-martial for all the TKing etc. :/

Re: INS Arresting system with translator

Posted: 2010-05-27 23:02
by USMCMIDN
SGT_Griggs wrote:Then we can also have full scale court-martial for all the TKing etc. :/
lol right in the middle of battle :P

Re: INS Arresting system with translator

Posted: 2010-05-27 23:03
by hades198
lol that would be interesting a field court martial?

Re: INS Arresting system with translator

Posted: 2010-05-28 05:13
by Imchicken1
Technically there already is. The guy who witnessed the TK in turn TK's the TKer

Re: INS Arresting system with translator

Posted: 2010-05-29 03:47
by GeorgRavioli
uhh hades, for one thing in PR all you have to do to understand the enemy is turn on All-English (or whatever language the rest of your PR is in) for audio. I think the arrest system is fine. I don't normally come across POWs anyways.

Re: INS Arresting system with translator

Posted: 2010-05-29 08:49
by Dev1200
Will just make it too.. weird Dx



Maybe just fix it so the shotgun can only arrest when civi on on rope/ladder or in water?

Re: INS Arresting system with translator

Posted: 2010-05-29 10:30
by samogon100500
bad idea!!!1(c)

Re: INS Arresting system with translator

Posted: 2010-05-29 12:09
by dunem666
Imchicken1 wrote:I think this is a little confusing and unnecessary... The Civilian arrest system works fine now, other than perhaps the Shotgun
I dont see how shooting civis with shotguns is classed as an "arrest"

:(

Re: INS Arresting system with translator

Posted: 2010-05-29 12:37
by BlackwaterSaxon
dunem666 wrote:I dont see how shooting civis with shotguns is classed as an "arrest"

:(
Well, it's basically a non-lethal round, the way I justify it is if I take a civi down with a shotgun, he's temporarily disabled and so we've moved in and arrested him while he's rolling around the floor cursing.