Insurgent Technical

drs79
Posts: 401
Joined: 2008-07-07 15:40

Insurgent Technical

Post by drs79 »

Has anyone else noticed that the armor on the Insurgent Technical/ability to destroy it is more so than the Canadian Mercedes SUV on Archer?

I understand that the hit boxes also for the Technical machine gunner are all over the place, however the technical has become a overpowering gun truck.
- LAT has no real effect on it, the amount of bullets it takes to make it smoke is off the charts, when in comparison one grenade trap placed next to the driver side door of a Logistics truck is usually all it takes to destroy said truck.

I am purely just typing out loud, but am I the only one who would rather have less technicals on insurgent maps and more ammo trucks/the sapper kit ied physics go back to the original?
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Arnoldio
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Re: Insurgent Technical

Post by Arnoldio »

Thing needs to be nerfed. Its strong as hell for some reason.
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boilerrat
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Re: Insurgent Technical

Post by boilerrat »

Why nerf the insurgents over and over?

You guys have tanks and APCs and helicopters.
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0331SgtSpyUSMC
Posts: 261
Joined: 2009-05-31 16:37

Re: Insurgent Technical

Post by 0331SgtSpyUSMC »

drs79 wrote: - LAT has no real effect on it, the amount of bullets it takes to make it smoke is off the charts, when in comparison one grenade trap placed next to the driver side door of a Logistics truck is usually all it takes to destroy said truck.
The ability to destroy techie with a LAT depends solidly on ability to hit it :) I have never seen the techie not go down alter a single direct hit with any LAT (blue for or opfor) You just have to find a way to successfully engage it that's all. Even the .50 cal can take it out fairly quickly.
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CobraHumvee
Posts: 33
Joined: 2009-12-20 22:22

Re: Insurgent Technical

Post by CobraHumvee »

The techy is not overpowered in my opnion in fact its one of the few decent things the insurgents can use, so lets not go nerfing the insurgents yet again.
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FunkDoctorSpot
Posts: 13
Joined: 2010-04-23 20:59

Re: Insurgent Technical

Post by FunkDoctorSpot »

But the hillclimbig-abilities of the technical are realy out of this world
It can almost climb vertical hills when you use the boost, while tanks and sh*t sometimes are stuck in a freaking roadside-ditch ..
Amir
Posts: 167
Joined: 2010-03-10 19:35

Re: Insurgent Technical

Post by Amir »

Had the some problem once on Muttrah when I shot a LAT at a MEC Transport truck. It was just smoking :(
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Coolio
Posts: 55
Joined: 2009-02-06 22:45

Re: Insurgent Technical

Post by Coolio »

You know the tech guy in the back can be killed with small arms easily right...?
FunkDoctorSpot
Posts: 13
Joined: 2010-04-23 20:59

Re: Insurgent Technical

Post by FunkDoctorSpot »

Amir wrote:Had the some problem once on Muttrah when I shot a LAT at a MEC Transport truck. It was just smoking :(
Dude, the other day i shot a HAT at a standing (!) blackhawk, it exploded right in his face and he just flew away, like nothin happend
He didnt even smoke :cry:
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: Insurgent Technical

Post by sylent/shooter »

I think the issue being here is that the warheads of LATs and HAT's are said, "not dependable" It may have something to do with the physics of the warheads, but yes... sometimes it doesn't do a thing :S I've occasionally hit a truck with a LAT and frankly, that should destroy it ONE shot. not the 5 it takes :S

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Ome99
Posts: 496
Joined: 2008-11-29 15:14

Re: Insurgent Technical

Post by Ome99 »

I think the insrugents are already way too under-powered, nerfing their truck, would just make the insurgents a punching bag.
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: Insurgent Technical

Post by sylent/shooter »

but thats what they're there for! Seriously, technicals should be considered civilian trucks. Because thats what they actually are. I think the mentallity of the people against this is that if you reduce the amount of damage it can take, they will be completely and utterly stepped upon. Not true, I think it will make people think a bit more than just driving into a field with one, leaving it there. Or driving head on into a squad of enemy soldiers, because as of now, thats what I see alot of

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a0jer
Posts: 80
Joined: 2010-05-17 23:51

Re: Insurgent Technical

Post by a0jer »

every factions' jeeps have some weird resistance to LATs or HATs sometimes. can't really complain about that because i bet it's happened to you and i a few times and we didn't even notice.

In terms of health and armor, I think the canadian jeep has the same as the techie. However, the techie has very little protection for the crew and you should aim for them. Just like real life, the biggest weakness of any vehicle is the squishy meatbags inside.
Drunkenup
Posts: 786
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Re: Insurgent Technical

Post by Drunkenup »

I think its fine, as long as it can take in a decent amount of .50 Caliber rounds and still be destroyed by one LAT rocket, than I think its balanced. I have not ever seen a Technical take in a LAT round that has struck it dead on, but if it is now, that needs to be rectified.
goguapsy
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Re: Insurgent Technical

Post by goguapsy »

FunkDoctorSpot wrote:But the hillclimbig-abilities of the technical are realy out of this world
It can almost climb vertical hills when you use the boost, while tanks and sh*t sometimes are stuck in a freaking roadside-ditch ..
The Canadian's Mercedes is just... OMG I want that car. It can climb vertical walls in Op. Archer.
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Meza82
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Re: Insurgent Technical

Post by Meza82 »

nerf a technical? too many suggestions to nerf insurgent/taliban/hamas on this forum, imo
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sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: Insurgent Technical

Post by sylent/shooter »

But it wouldn't be nerfing them, Like i've said it's just a civilian truck, so It's not made the withstand bullets. The Mercedes G-Wagon on the other hand is made as a military vehicle so therefore, it probably has some sort of armour thats made into it. My point being, the technical and the G-Wagon are two completely different vehicles. A civilian truck and a military truck. The Technical shouldn't have the same armour value as the G-Wagon. Unless we are assuming the insurgents know how to weld and added bullet protection.

As for anyone talking about nerfing it. It wouldn't. Maybe they'd get a little less power, but the insurgents are very easy to beat IRL, their main power is numbers and guerilla tactics, not running around and parading trucks with guns. It would mean people need to play smarter and develop some tactics of their own

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boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: Insurgent Technical

Post by boilerrat »

PR is not all about reality actually.

It goes Gameplay -> Realism.

So in fact, technicals need to be how they are.
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Rudd
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Re: Insurgent Technical

Post by Rudd »

the boost power of the vehicle could be decreased, but I believe that about most vehicles in PR, I don't really see the point in a limited boost feature in terms of realism, nor in gameplay, I'd actually rather have a function to slow teh vehicle, or maybe even a handbrake - however the handbrake idea has yet to find a viable method.
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ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: Insurgent Technical

Post by ZephyrDark »

Coolio wrote:You know the tech guy in the back can be killed with small arms easily right...?
ACtually, thats wrong. Get behind him and its near impossible to kill him. His hitbox is FUBAR. I once unloaded a clip into a technical .50 gunner's back and nothing happened. Oh, and mind you every bullet hit the gunner dead on.

That is all I ask to be fixed is the .50 cal gunner's hitbox..
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