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[MAP IDEA] Objective style map

Posted: 2010-08-10 01:37
by Zeno
im making a map for a possible event:

it will be an objective map

(2)km
big forest or hilly desert
night
foggy

The Bluefor paratroopers are going to spawn in the air 3 different places on the map. their objective: to capture important documents from a hidden radarstation and take the documents to a hidden LZ for evac with a transportheli.

the opfor team will spawn at a cabin/stronghold and need to defend the documents and eliminate all resistance.

after the reconplane is airborne the mission is complete and the bluefor win.
if the paratroopers fail to capture the documents either because they loose to many tickets or the heli dont survive to get airborne.

important:

- blufor get limited tickets so they must stay alive at all cost!
- there will be several landingzones for the heli
- each landingzone spawns 1 heli
- the plane spawns 30 seconds after the first bluefor soldier have arrived at the zone

there will be no flag visible on the minimap so there is no telling where the landingzones and document is hidden.


the reason im posting this is that i want to know if people would like to play this.

i have all the tecnical things ready to go through with this idea but i want to make sure people are going to play it if i make it :-)

Re: [MAP IDEA] Objective style map

Posted: 2010-08-10 02:50
by Wilkinson
if you do it. I'll download it.

Re: [MAP IDEA] Objective style map

Posted: 2010-08-10 14:17
by Zeno
the factions i will use is Norwegian Fallskjermjegere and taliban.

Re: [MAP IDEA] Objective style map

Posted: 2010-08-10 14:31
by CobraHumvee
as wilkinson said if u make this map i will glady play it

Re: [MAP IDEA] Objective style map

Posted: 2010-08-11 10:36
by Zeno
after about 1 hour of work:

Image
Image
Image

Re: [MAP IDEA] Objective style map

Posted: 2010-08-11 11:01
by Wakain
idea sounds interesting, would like to see if it'll work in the pub servers though ;)

Re: [MAP IDEA] Objective style map

Posted: 2010-08-11 18:54
by Zeno
Wakain wrote:idea sounds interesting, would like to see if it'll work in the pub servers though ;)
it is meant to be a event map but it could be cool to see it on public :-P