[KIT] Insurgent Bomb Belt?

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TheAssProtectors.Nr1
Posts: 124
Joined: 2009-09-05 20:26

[KIT] Insurgent Bomb Belt?

Post by TheAssProtectors.Nr1 »

First of all, I do not know if this has been pre-posted, but couldn't find any threads about this.

So, to cut to the chase; would a Bomb Belt kit work for PR:BF2?

I imagine a limited kit for Iraqi Insurgents with the same limitation as the Artillery IED-kit. Thereby, everybody wouldn't just rush to the enemy and blow them self up all the time. Limiting the kit, would also make the suicide bomber forced to hide and use stealth to accomplish his goal: blowing enemy inf up. (Too much punch against armored vehicles, would probably be overkill)
The bomb belt would be concealed behind the appearance of a normal collaborator, perhaps with a small dissimilarity only visual at very close contact. That way he can hide amongst collaborators and only snipers and others with highly zoomed optics could spot the difference and take him out.
Futhermore, to make this work, there must be an time delay for arming the device - just like the animations on the HAT kits. Thereby, suicide bombers won't be able to rush to the scene in a light car/dirt bike and mess things up.

I think this would contribute to an exciting new gameplay on insur. maps, and OPFOR squads would have to be more on guard when patrolling the streets.

But tell me, is there a future of bomb belts in PR?
Why do something today, when you can not do it tomorrow
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: [KIT] Insurgent Bomb Belt?

Post by motherdear »

we decided not to include this a long time ago. this is due to a variety of reasons, but one of them primarily being no civilians to really hide between.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
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TheAssProtectors.Nr1
Posts: 124
Joined: 2009-09-05 20:26

Re: [KIT] Insurgent Bomb Belt?

Post by TheAssProtectors.Nr1 »

[R-DEV]motherdear wrote:we decided not to include this a long time ago. this is due to a variety of reasons, but one of them primarily being no civilians to really hide between.
Right, just found the previous post(s) about this. My apologies for reposting this thread. :d uh:
Why do something today, when you can not do it tomorrow
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: [KIT] Insurgent Bomb Belt?

Post by killonsight95 »

[R-DEV]motherdear wrote:we decided not to include this a long time ago. this is due to a variety of reasons, but one of them primarily being no civilians to really hide between.
possiblity for ArmA2?
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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [KIT] Insurgent Bomb Belt?

Post by Jigsaw »

You clearly have not searched hard enough.

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http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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