I'm really stuck with missing flag image. Read dozens of threads here and BF2Editor.com without solution.
I had the same problem earlier, but resolved it somehow. Funny
Gonna put up some SVN or CVS server for the project asap. So please do not beat the beaten. BTW does Community use CVS or SVN? Just curious...
Mean while here's the error:
Code: Select all
Texture not found:
menu/hud/texture/ingame/flags/icons/minimap/fi/minimap_cp
I made new flags (1k DDS) and they are in:
Code: Select all
menu_client.zip \HUD\Texture\Ingame\flags\icons\minimap\FI\miniMap_Flag.dds
Code: Select all
\nametag\FI\miniMap_CP.dds
\nametag\FI\miniMap_CPBase.dds
Code: Select all
Menu/HUD/Texture/Ingame/flags/icons/minimap/fi/miniMap_CP.tga Menu\Atlas\MemeAtlas_0.dds, 0, 0.374512, 0.973633, 0.0161133, 0.0161133
Menu/HUD/Texture/Ingame/flags/icons/minimap/fi/miniMap_CPBase.tga Menu\Atlas\MemeAtlas_0.dds, 0, 0.979004, 0.801758, 0.0161133, 0.0161133
Menu/HUD/Texture/Ingame/flags/icons/hud/score/fi/scoreBoard_Flag.tga Menu\Atlas\MemeAtlas_2.dds, 2, 0.0639648, 0.0625000, 0.00927734, 0.00732422
and PR_MemeAtlas.tac (regardless of the impression i've got that it's unnecessary):
Code: Select all
Menu\HUD\Texture\Ingame\Flags\Icons\Hud\Score\fi\scoreBoard_Flag.tga border
Menu\HUD\Texture\Ingame\Flags\Icons\Minimap\fi\miniMap_CP.tga border
Menu\HUD\Texture\Ingame\Flags\Icons\Minimap\fi\miniMap_CPBase.tga border
Or do You suggest it would be wiser to wait for 0.95, as it brings lot's of changes (as i have understood) to coding. In positive way naturally
W/best regs,






