https://www.realitymod.com/forum/f196-p ... -list.html
"Added code that prevents players from using enemy kits other than rifleman variants indefinitely (rifleman, rifleman specialist, rifleman at, rifleman ap). It gives a message for 15-20 seconds (enough time to get ammo/field dressings), then it blacks out the screen for 15 seconds more after which it kills the player if he doesn't drop it."
Goodbye Insurgent HAT kit
"Updated Gary with a 2nd seat for lols."
"Updated IED's and Claymores to have primary and secondary group detonation options. Users can place multiples and choose which ones to detonate."
"Updated RKG-3 grenades default ammo count increased to 2 from 1 and added ammo counter."
Finally RKG-3 is updated
"Updated grapple hook to (in theory) last much longer in the world (originally around 1 minute)."
haa waited for this
"Removed Insurgent browning HP."
What is that?
"Removed Molotov Cocktails."
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
So that's what I like the most but not the molotov, and what re the ones that you prefer?
User infracted for vague thread title.









