Who Likes the Limited Enemy Kit Pickup Block?
Posted: 2010-10-15 17:08
Don't get mad at me Devs I just want to know =P
I want to think about it more with everybody before the suggestions get unlocked
Personally I like the concept of not having units understand how to operate advanced enemy weaponry, but I'm not a big fan of its execution so far. Especially since I can easily pickup a limited kit, and use it (HAT Sniper Grenadier ETC.) before my Screen Blacks out. If I were a Bf2 Mod god with hard coding capabilities haha then I would make it so picking up enemy AR kits with give a way high Deviation, make it so you cannot fire HAT rounds but use the rest of the kit normally. Allow medic kits to be picked up again and specialist, they aren't that advanced... also I don't know if squad leader kits are locked but that would also be something that would be nice to have back to pick up.
That's just me, I'm not demanding nothing, I'm just not a big fan of the blackout technique to enforce this so far.
I want to think about it more with everybody before the suggestions get unlocked
Personally I like the concept of not having units understand how to operate advanced enemy weaponry, but I'm not a big fan of its execution so far. Especially since I can easily pickup a limited kit, and use it (HAT Sniper Grenadier ETC.) before my Screen Blacks out. If I were a Bf2 Mod god with hard coding capabilities haha then I would make it so picking up enemy AR kits with give a way high Deviation, make it so you cannot fire HAT rounds but use the rest of the kit normally. Allow medic kits to be picked up again and specialist, they aren't that advanced... also I don't know if squad leader kits are locked but that would also be something that would be nice to have back to pick up.
That's just me, I'm not demanding nothing, I'm just not a big fan of the blackout technique to enforce this so far.