Out of 6 missiles fired on a chinok while locked on, only one flew in the chinok's direction (ye im sure it was locked on). The other 5 flew high into the sky as If I wasnt locked on, happened today on Burning Sands map, chinok was flying pretty low.
Not sure its a bug, but.. why does it require two people to man it? It would be good for AAVs with more than AA missiles like tunguska and the avenger, but demanding two people to get utterly bored crewing that MTLB is too much imo. ^^
[0957] MTLB AA
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
re: [0957] MTLB AA
You get most accuracy when it's flying away from you, least when it is going to the side. The missile can only turn a certain angle, so it's very possible it missed.

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Nebsif
- Posts: 1512
- Joined: 2009-08-22 07:57
re: [0957] MTLB AA
It didnt even attempt to fly in the choppa's direction.. 5 missiles, not just 1.
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dbzao
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
re: [0957] MTLB AA
Fixed the one man thing, but the missile part needs more testing.
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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Ford_Jam
- Posts: 458
- Joined: 2009-06-19 01:06
re: [0957] MTLB AA
I've also had a report of the IDF Apache's hellfires not firing at a locked target on Iron Eagle while spotting. Instead one fired as if it wasn't locked and then the next two fired at the target.
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Nebsif
- Posts: 1512
- Joined: 2009-08-22 07:57
re: [0957] MTLB AA
Alrighty, I'll try to use and record it this week ^^[R-DEV]dbzao wrote:Fixed the one man thing, but the missile part needs more testing.

