mortars cal hight

General discussion of the Project Reality: BF2 modification.
Post Reply
matthewm5
Posts: 7
Joined: 2009-04-02 01:22

mortars cal hight

Post by matthewm5 »

what do i set the height for the cal in the mortars for. the hight of the target or the act mortar site
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: mortars cal hight

Post by Conman51 »

first, stop using so many abbreviations, are you really in that big of a rush, i almost didnt understand this


and its the targets height compared to yours (the actual mortar position)
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



Image
CommunistComma
Posts: 377
Joined: 2009-12-28 21:52

Re: mortars cal hight

Post by CommunistComma »

^topic closed.
Not actually, I'm not a mod. But basically.
Don't really worry about the height, if you don't know how to use it you're not accurate enough for it to matter.
Dulce et decorum est pro patria mori
Image
boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: mortars cal hight

Post by boilerrat »

Lololololololol
You do not have the required permissions to view the files attached to this post.
Image
Spartan0189
Posts: 1277
Joined: 2008-07-11 21:22

Re: mortars cal hight

Post by Spartan0189 »

boilerrat pretty much sums it up.

The height is just the height the objective is above/below you, in his case, it's -50. You can't really get an accurate measurement, you have to "eyeball" it, in most cases in my opinion.
Image
[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: mortars cal hight

Post by [uBp]Irish »

Spartan0189 wrote:you have to "eyeball" it, in most cases in my opinion.
which is interesting because usually the mortar placement is thousands of units away.
Image
matthewm5
Posts: 7
Joined: 2009-04-02 01:22

Re: mortars cal hight

Post by matthewm5 »

so i basically put in the difference in height between the mortar and the target
HeXeY
Posts: 1160
Joined: 2008-06-28 18:03

Re: mortars cal hight

Post by HeXeY »

matthewm5 wrote:so i basically put in the difference in height between the mortar and the target
Yes, and mortars beeing at 0 altitude
Image
SnipeHunt
Posts: 801
Joined: 2009-02-02 15:35

Re: mortars cal hight

Post by SnipeHunt »

Spartan0189 wrote:you have to "eyeball" it, in most cases in my opinion.
'[uBp wrote:Irish;1472110']which is interesting because usually the mortar placement is thousands of units away.
you just have to "eagle-eyeball" it
Best line yet...
Me: "Hey APC, Can I get a ride to squad 6?"
Unknown: "This APC ain't no Taxi!"
crot
Posts: 1786
Joined: 2010-09-07 19:05

Re: mortars cal hight

Post by crot »

boilerrat wrote:Lololololololol
Ok, that I knew. But how do you KNOW exactly your height in proportion to the target's height seriously?
You estimate or something?
HeXeY
Posts: 1160
Joined: 2008-06-28 18:03

Re: mortars cal hight

Post by HeXeY »

crot wrote:Ok, that I knew. But how do you KNOW exactly your height in proportion to the target's height seriously?
You estimate or something?
Basicly, unless you can pick up a heli, have it land next to the mortar, note the altitude, then land next to the enemy, do the same, and calculate the difference, perfectly safe :p
Image
crot
Posts: 1786
Joined: 2010-09-07 19:05

Re: mortars cal hight

Post by crot »

HeXeY wrote:Basicly, unless you can pick up a heli, have it land next to the mortar, note the altitude, then land next to the enemy, do the same, and calculate the difference, perfectly safe :p
That is TOO much hassle.
boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: mortars cal hight

Post by boilerrat »

Mortars are not super 1337 laser guided bawmbs... You really just need to guess.

Kashan is a easy map to do for this.
Image
lromero
Posts: 171
Joined: 2009-04-24 17:40

Re: mortars cal hight

Post by lromero »

Or he can work with a spotter out in field who's adjusting his rounds instead of firing blindly at targets that might not even be there. Usually mortar teams don't have spotters in the same squad so you should use the team chat to ask for accurate fire missions(not ones you set down).
Target_Practice_117
Posts: 30
Joined: 2010-10-06 03:49

Re: mortars cal hight

Post by Target_Practice_117 »

CommunistComma wrote:^topic closed.
Not actually, I'm not a mod. But basically.
Don't really worry about the height, if you don't know how to use it you're not accurate enough for it to matter.
Well wouldn't this be the place to ask then?
matthewm5
Posts: 7
Joined: 2009-04-02 01:22

Re: mortars cal hight

Post by matthewm5 »

crot wrote:Ok, that I knew. But how do you KNOW exactly your height in proportion to the target's height seriously?
You estimate or something?
maybe they can make a height card for the mortar accessible by pressen 5. that would show the hight for different areas of the map. or u can find the highest place on the map and set up ther and u can keep the hight a 0
Last edited by matthewm5 on 2010-11-19 04:24, edited 1 time in total.
Post Reply

Return to “PR:BF2 General Discussion”