Kokan's hidden vehicles?

General discussion of the Project Reality: BF2 modification.
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Kokan's hidden vehicles?

Post by Hunt3r »

I've been told somewhere that Kokan has a Bradley hidden somewhere.

Is this true?
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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Kokan's hidden vehicles?

Post by Tim270 »

South static fob on a delayed spawn iirc.
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SnipeHunt
Posts: 801
Joined: 2009-02-02 15:35

Re: Kokan's hidden vehicles?

Post by SnipeHunt »

I ended the round by blowing one up with a bombcar last time I played there, so I have seen it.
Best line yet...
Me: "Hey APC, Can I get a ride to squad 6?"
Unknown: "This APC ain't no Taxi!"
Target_Practice_117
Posts: 30
Joined: 2010-10-06 03:49

Re: Kokan's hidden vehicles?

Post by Target_Practice_117 »

Yes... I killed a bradley on Kokan last night.. along with 3 hummers. My RPG was right on target last night on =H= my SQ was suitably inpressed anyway.

Kokan is proving to be one of the best maps to play insurgent on.
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: Kokan's hidden vehicles?

Post by NyteMyre »

Tim270 wrote:South static fob on a delayed spawn iirc.
Oooooooooo,
that might explain the random Dome of Death I encountered near insurgents main.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Kokan's hidden vehicles?

Post by dtacs »

Not on a delayed spawn, arrow indicates.

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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Kokan's hidden vehicles?

Post by charliegrs »

NyteMyre wrote:Oooooooooo,
that might explain the random Dome of Death I encountered near insurgents main.
Not to semi-hijack the thread but I totally agree. To me Kokan is the most underrated new map in .95
known in-game as BOOMSNAPP
'
[T]waylay00
Posts: 402
Joined: 2007-04-12 23:08

Re: Kokan's hidden vehicles?

Post by [T]waylay00 »

Yeah, I was wondering why I thought I saw a Bradley when cruising past that area in my technical.
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: Kokan's hidden vehicles?

Post by Hunt3r »

This is probably a good reason to set up a fob there early on.
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Kokan's hidden vehicles?

Post by dtacs »

To me Kokan is the most underrated new map in .95
How is it underrated? Pretty much everybody agrees that its a good map, it indie or underdog at all.
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: Kokan's hidden vehicles?

Post by Hunt3r »

Also, the Kiowas are kickin' rad with FLIR, but the .50 cal is a bit lacking in fire power... I think some deviation to increase the beaten zone of the gun would be appropriate.
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Mauser GDog
Posts: 78
Joined: 2010-06-21 15:25

Re: Kokan's hidden vehicles?

Post by Mauser GDog »

This is news to me, played about 4 full rounds on Kokan and have not seen a Brad spawn.
That included rushing the southern outpost and setting up a FOB and operating out of there nearly the entire game.

Anyone know when it spawns?
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Dougalachi
Posts: 346
Joined: 2008-03-24 18:34

Re: Kokan's hidden vehicles?

Post by Dougalachi »

it may be on a delayed spawn, but I have seen it there myself (as well as some HMMWVs) after being ingame for a bit.
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Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Re: Kokan's hidden vehicles?

Post by Heskey »

Why is that base there? Bomb cars can access it and blow it up from the start.

When rescuing the bradley the other day, a car drove straight through the base in front of us!
SnipeHunt
Posts: 801
Joined: 2009-02-02 15:35

Re: Kokan's hidden vehicles?

Post by SnipeHunt »

NyteMyre wrote:Oooooooooo,
that might explain the random Dome of Death I encountered near insurgents main.
yep, there is a DOD on the southernmost road.
Best line yet...
Me: "Hey APC, Can I get a ride to squad 6?"
Unknown: "This APC ain't no Taxi!"
Stealth Clobber
Posts: 344
Joined: 2007-02-14 23:48

Re: Kokan's hidden vehicles?

Post by Stealth Clobber »

Heskey wrote:Why is that base there? Bomb cars can access it and blow it up from the start.

When rescuing the bradley the other day, a car drove straight through the base in front of us!


Why do you think they abandoned it? :-P
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Furst
Posts: 196
Joined: 2009-11-04 02:43

Re: Kokan's hidden vehicles?

Post by Furst »

Stealth Clobber wrote:Why do you think they abandoned it? :-P
i really love the map and its characteristics, almost perfect conditions for both teams to guarantee great rounds!

after playing it several times now ive gotta say that its also somehow confusing me why there is a base that close to an enemy stronghold. also admins may have their difficulties in considering it as baserape (its a vehicle spawn with no combat zone!) or not.

some may say "if you dont want it raped defend it!", but then ive got to reply that defending an area that close to an enemy main base shows many similarities to Don Quixote and his windmills.. whatever, this map rocks!

...but would the US really abandon a place like such as, or even choose a place like this to deploy that much hardware when theyve got a full functional FOB some kilometres north of this place?

i dont mind it yet, since its a great challenge for both teams, but the Taliban will succeed more often by mining / IEDing the complete area and its entrances.
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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Kokan's hidden vehicles?

Post by PLODDITHANLEY »

I've seen ins destroying all the vehicles there with the tech mounted SPG9 a few times.

It's probably a sound tactic for one squad to pop down there at the round start and build a FOB and wire to stop Jihad cars which can get in before DOD death.
nater
Posts: 489
Joined: 2009-01-07 19:35

Re: Kokan's hidden vehicles?

Post by nater »

dtacs wrote:Not on a delayed spawn, arrow indicates.
It takes 13 minutes and does not respawn.
Furst
Posts: 196
Joined: 2009-11-04 02:43

Re: Kokan's hidden vehicles?

Post by Furst »

nater wrote:It takes 13 minutes and does not respawn.
what do you mean? the Bradley? it does respawn, just like the Hummers down there. last night we killed those vehicles several times within 2,5 hours.

Hummer delayed spawn at 3:53:00 and Bradley spawn at 3:43:00. and so on and so on and so on...
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