IDF Gaza/Beirut Load then crash.

Help and support regarding PR:BF2 installation and in-game issues
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Shafter
Posts: 2
Joined: 2010-11-15 13:21

IDF Gaza/Beirut Load then crash.

Post by Shafter »

Good Morrow Chaps!

I've been terribly troubled with loading said maps, I've tried most repairs all in vain.
"Ok mosinmatt I'm going to need you one last time.
Go to battlefield2/mods/pr/levels and copy the entire gaza folder to a safe location.
enter server.zip, navigate to:
server.zip\GameModes\gpm_insurgency\64
open that .con file with notepad and click on CTRL+H at the same time, in the find what box type "idf_apc_namer" and then click on replace all.
Save that file and make sure that the zip archive is updated with it and then try running Gaza in insurgency 64 mode and see if it works.
If it works I want you to restore the original gaza folder and once again enter server.zip\GameModes\gpm_insrugency\64 and open that file again, CTRL+H and in the find box type "idf_apc_m113_logistics" and click replace all, then another CTRL+H and in the find box "idf_apc_m113",its important that you do it in this order make sure to save the file.
Then try running it again and see if it works
Make sure that after your all done restore the original gaza folder or it will crash whenever you try connecting to online servers with odd errors.

I know its allot of work but its worth finding the cause so we can fix it, the only thing that was added to Gaza in this version was the Namer APC, other changes are just removing some grass and changed sky."
Anyway, this Got me only so far, works fine in local - not so good on the internet.

Any help would be muchly appreciated.

Cheers big ears :)
SnipingCoward
Posts: 2326
Joined: 2007-12-31 22:40

Re: IDF Gaza/Beirut Load then crash.

Post by SnipingCoward »

I am sorry to say that this is probably a problem which you cannot solve.
If you are trying to adopt the quoted method for multiplayer you will get punkbuster kicked for modifying that file. Even on maps where this texture is not being used.

This is appears to be due to a bug regarding some older ATI cards having problems handling some of PR's textrues. Where as NVIDIA and newer ATI Card versions have no problem old ATIs will make you crash.
This is being adressed and will hopefully be fixed when the next PR-Patch comes out.

The only thing that I guess might help is find a driver which adds support for the texture format in question.
Got a PROBLEM? Check this: PR:BF2 Installation Guide

Got a common QUESTION? check here first: PR:BF2 FAQ, MUMBLE FAQ

"Hello, IT! ... Yes, have you tried turning it on and off again?"
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