Wow yeah nice work on the effects!
And uh... we like FX guys
Seriously... if effects is somethign taht turns your crank, we'd love to step it up a notch. We've added a bunch of effects to v0.4, but I'd really like to do more with the effects capabilities.
Explosion dust from a bridge ain't supposed to clear the air in 3 seconds hehe.....
Also .. er... most of what I have experiecned about the effects system in BF2 causing frame rate drop and such is poppycock... I've had some pretty nasty effects running on my system when experiementing with stuff. Hardly a noticeable issue on a medium spec'd system.
Ever play Operation Smoke Screen? It's basically one big huge black could of smoke.
EA / DICE are bound by the lowest common denominator of not wanting to stretch the engine's capabilties to avoid pissing off consumers. But quite honestly it's one of the most capable and untapped aspects of the engine imo. I actually think the effects subsystem has more capabilities than DICE tapped into, probably because of untested / unfounded concerns that it would chew up resources and create dissatisfied customers.