I think it would be a great additon to gameplay and realism.
Blood
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Lugi
- Posts: 590
- Joined: 2010-10-15 21:36
Re: Blood
Looks cool to me. Do you know how did they do it?
Edit:
[quote=""[R-DEV"]Rudd"]one of the reasons blood was removed (it was in a previous version) is that BF2 has bad hit detection, blood gave the impression that there was a hit, but BF2 did not register it all of the time
also, iirc the military advisors said that the dust is more realistic in most situations, especially given BF2 engine limitations
https://www.realitymod.com/forum/f18-...336-blood.html[/quote]
Edit:
[quote=""[R-DEV"]Rudd"]one of the reasons blood was removed (it was in a previous version) is that BF2 has bad hit detection, blood gave the impression that there was a hit, but BF2 did not register it all of the time
also, iirc the military advisors said that the dust is more realistic in most situations, especially given BF2 engine limitations
https://www.realitymod.com/forum/f18-...336-blood.html[/quote]
Last edited by Lugi on 2010-12-03 17:23, edited 1 time in total.
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Haji with a Handgun
- Posts: 443
- Joined: 2010-05-09 06:18
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Sniperdog
- Retired PR Developer
- Posts: 1177
- Joined: 2009-02-27 00:06
Re: Blood
Re-suggestion and on the AAS List.
https://www.realitymod.com/forum/f18-pr-bf2-suggestions/18434-already-suggested-suggestions-***-disallowed-suggestions.html
https://www.realitymod.com/forum/f18-pr-bf2-suggestions/18434-already-suggested-suggestions-***-disallowed-suggestions.html


Will Stahl aka "Merlin" in the Squad community




