[0957] Shijia Valley

If you find a bug within PR:BF2 (including PRSP), please report it here.
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AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

[0957] Shijia Valley

Post by AFsoccer »

This is reserved for bugs discovered during the Shijia Valley play test on January 2nd.

Process for bug reporting:
1) Check to see if the bug has already been reported by checking the posts below
2) If it's new, then submit the bug using the template seen in the stickies... UNLESS your report includes a screenshot or video. In those cases, pm the report to Smeggie, PR's deputy lead tester
3) He will screen and compile the reports and post them here

Please use the bug reporting template (check the stickies) and remember to pm Smeggie if you are including screenshots or videos (do not post directly to the forum).

Thanks guys. Your help will make for a better map. :)
Last edited by AFsoccer on 2011-01-02 03:45, edited 2 times in total.
Reason: Clarification on procedure
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: [0957] Shijia Valley

Post by AFsoccer »

I forgot to add the minimap grid lines (oops), but they'll be on the final version. :roll:
Bullseye2550
Posts: 123
Joined: 2008-08-28 15:07

Re: [0957] Shijia Valley

Post by Bullseye2550 »

british logi trucks lags (collision thingy bugged)
ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: [0957] Shijia Valley

Post by ZephyrDark »

Description:
Corrugated Steel Door inside the Highway Tunnel is destructible, only to reveal a concrete wall.

Steps to Reproduce:
Go to the tunnel, put c4 on the corrugated steel door, blow it up, and theres the wall of the tunnel!


Tested On:
Shijia Valley, Local

-Shijia Valley Beta
-Standard
-local
-PR .957
Last edited by ZephyrDark on 2011-01-02 02:02, edited 2 times in total.
|TG-31st|Blackpython


AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: [0957] Shijia Valley

Post by AFsoccer »

Bullseye2550 wrote:british logi trucks lags (collision thingy bugged)
It seems this is only with the caged version and only with ATI video cards. Unless it's fixed prior to release, I'll just switch the caged one out with a non-caged. I just thought it would be nice to have variation. :)
Fox_J21
Posts: 33
Joined: 2009-11-30 21:49

Re: [0957] Shijia Valley

Post by Fox_J21 »

Massive FPS drop when flying through the highway tunnel with Apache.



Steps to Reproduce:


Fly through the tunnel.



The FPS drop is much less prominent in the Chinook, probably because the Chinook doesn't form as much dust when low to the ground. The FPS is probably a cause of dust from the helicopters sweeping up and bouncing off the tunnel walls.
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: [0957] Shijia Valley

Post by Smegburt_funkledink »

Hi chaps. [R-CON]AFsoccer had given special exceptions to allow the posting of screenshots and/or videos in this thread as part of the info PM you should have received, however...

Any bug reports that contain screen shots and/or videos should be PM'd directly to me so they can be sorted in the appropriate testing section of the forums.

Thanks.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Masterjack
Posts: 1
Joined: 2010-12-22 14:14

Re: [0957] Shijia Valley

Post by Masterjack »

You can not go prone on the map, if you can you glitch into the ground and are stuck in the prone position. It also causes you to get unlimited grenades that do not blow up and will not allow you to buildup FB with your shovel. I restarted my computer to verify it was not me. It also happened to another player. It happened on both the british and PLA sides.

Maybe a glitch on the server side.
Last edited by Masterjack on 2011-01-02 14:50, edited 1 time in total.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [0957] Shijia Valley

Post by Jigsaw »

Masterjack wrote:You can not go prone on the map, if you can you glitch into the ground and are stuck in the prone position. It also causes you to get unlimited grenades that do not blow up and will not allow you to buildup FB with your shovel. I restarted my computer to verify it was not me. It also happened to another player. It happened on both the british and PLA sides.

Maybe a glitch on the server side.


This is a server side glitch, not a bug with the map.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: [0957] Shijia Valley

Post by Gore »

does this server side glitch include stamina not filling up? if you enter and exit vehicles it starts filling up again.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [0957] Shijia Valley

Post by Jigsaw »

Yes, that is server side nowt to do with the map.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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