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[0957] Shijia Valley
Posted: 2010-12-31 03:11
by AFsoccer
This is reserved for bugs discovered during the Shijia Valley play test on January 2nd.
Process for bug reporting:
1) Check to see if the bug has already been reported by checking the posts below
2) If it's new, then submit the bug using the template seen in the stickies... UNLESS your report includes a screenshot or video. In those cases, pm the report to
Smeggie, PR's deputy lead tester
3) He will screen and compile the reports and post them here
Please use the bug reporting template (check the stickies) and remember to pm Smeggie if you are including screenshots or videos (do not post directly to the forum).
Thanks guys. Your help will make for a better map.

Re: [0957] Shijia Valley
Posted: 2011-01-01 18:54
by AFsoccer
I forgot to add the minimap grid lines (oops), but they'll be on the final version.

Re: [0957] Shijia Valley
Posted: 2011-01-01 20:52
by Bullseye2550
british logi trucks lags (collision thingy bugged)
Re: [0957] Shijia Valley
Posted: 2011-01-02 00:52
by ZephyrDark
Description:
Corrugated Steel Door inside the Highway Tunnel is destructible, only to reveal a concrete wall.
Steps to Reproduce:
Go to the tunnel, put c4 on the corrugated steel door, blow it up, and theres the wall of the tunnel!
Tested On:
Shijia Valley, Local
-Shijia Valley Beta
-Standard
-local
-PR .957
Re: [0957] Shijia Valley
Posted: 2011-01-02 02:47
by AFsoccer
Bullseye2550 wrote:british logi trucks lags (collision thingy bugged)
It seems this is only with the caged version and only with ATI video cards. Unless it's fixed prior to release, I'll just switch the caged one out with a non-caged. I just thought it would be nice to have variation.

Re: [0957] Shijia Valley
Posted: 2011-01-02 02:51
by Fox_J21
Massive FPS drop when flying through the highway tunnel with Apache.
Steps to Reproduce:
Fly through the tunnel.
The FPS drop is much less prominent in the Chinook, probably because the Chinook doesn't form as much dust when low to the ground. The FPS is probably a cause of dust from the helicopters sweeping up and bouncing off the tunnel walls.
Re: [0957] Shijia Valley
Posted: 2011-01-02 03:26
by Smegburt_funkledink
Hi chaps. [R-CON]AFsoccer had given special exceptions to allow the posting of screenshots and/or videos in this thread as part of the info PM you should have received, however...
Any bug reports that contain screen shots and/or videos should be PM'd directly to me so they can be sorted in the appropriate testing section of the forums.
Thanks.
Re: [0957] Shijia Valley
Posted: 2011-01-02 13:27
by Masterjack
You can not go prone on the map, if you can you glitch into the ground and are stuck in the prone position. It also causes you to get unlimited grenades that do not blow up and will not allow you to buildup FB with your shovel. I restarted my computer to verify it was not me. It also happened to another player. It happened on both the british and PLA sides.
Maybe a glitch on the server side.
Re: [0957] Shijia Valley
Posted: 2011-01-02 15:23
by Jigsaw
Masterjack wrote:You can not go prone on the map, if you can you glitch into the ground and are stuck in the prone position. It also causes you to get unlimited grenades that do not blow up and will not allow you to buildup FB with your shovel. I restarted my computer to verify it was not me. It also happened to another player. It happened on both the british and PLA sides.
Maybe a glitch on the server side.
This is a server side glitch, not a bug with the map.
Re: [0957] Shijia Valley
Posted: 2011-01-02 15:56
by Gore
does this server side glitch include stamina not filling up? if you enter and exit vehicles it starts filling up again.
Re: [0957] Shijia Valley
Posted: 2011-01-02 16:55
by Jigsaw
Yes, that is server side nowt to do with the map.