Would like to know how to run custom inits for sp within a specific map. I copied the faction_inits.zip folder from the main mod to the map itself, edited specific sp variants.
Then added a serverarchives.con to the map's server.zip containing:
The standard init.con for the map is:fileManager.mountArchive Levels/sunset_city/faction_inits.zip Factions
The init_sp.con for the map is:run ../../Factions/faction_init.con 1 "ch"
run ../../Factions/faction_init.con 2 "gb"
I have also triedrun ../../levels/sunset_city/faction_inits/Factions/faction_init.con 1 "ch_sp_variant_spyk"
run ../../levels/sunset_city/faction_inits/Factions/faction_init.con 2 "gb_sp_variant_spyk"
The map loads fine but it will always run kits in the MP init.conrun ../../levels/sunset_city/Factions/faction_init.con 1 "ch_sp_variant_spyk"
run ../../levels/sunset_city/Factions/faction_init.con 2 "gb_sp_variant_spyk"
.....and yes I did add run ../../../Init_sp.con to the gpm_coop gpo
