[?] saving dds with alpha channel

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VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

[?] saving dds with alpha channel

Post by VapoMan »

Im retexturing the the PLA vehicles and when I try to save the textures from psd to dds it says "too many channels to export (5)". The only way I can save it as dds is by removing the alpha channel, but I need that otherwise it makes it super shiney ingame.
So what is the proper way to save the alpha channel?

Also, what is the recomended dds settings when saving the textures?

Thanks.
VapoMan.

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Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: [?] saving dds with alpha channel

Post by Spush »

One way to do so, is flatten image and save it in alpha channels. Save in Dxt5, should work.
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: [?] saving dds with alpha channel

Post by VapoMan »

Thank you, that works well :)

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