ArmA II has a sort of prone-sprint thing (turned on by default) that does that. I believe if you are "walking" while prone your weapon will be out, a la Project Reality.
Anyway I'd support this change - but only if the devs found a way to make the player able to sprint while crouching or prone at the same time, which is likely hardcoded.
Animation when walking prone
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ShockUnitBlack
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Re: Animation when walking prone
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Spec
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Re: Animation when walking prone
Hardcoded indeed from all we know, sadly. That's why we had to wait for patch 1.5 to have a proper prone-dive-workaround.

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Thermis
- Retired PR Developer
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Re: Animation when walking prone
Can't be done in the engine to our knowledge, you know of a way to do it, then code it yourself we'd love the help.
