Remove Kiowa Camera hitpoint

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Jorgee!
Posts: 350
Joined: 2008-03-23 17:57

Remove Kiowa Camera hitpoint

Post by Jorgee! »

Hey guys, i wan't to suggest this because in almost all the bases the only thing you can hit as OPFOR is the camera which destroys the entire chopper......

So what im suggesting is basically slow or remove the the hitpoint in the camera or make it with more armor to avoid situations like this.

By example, tanks suffer this too, if you hit the very extreme of the turret you finish killing the tank......
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Thermis
Retired PR Developer
Posts: 1537
Joined: 2008-01-27 15:05

Re: Remove Kiowa Camera hitpoint

Post by Thermis »

If you did hit the optic pod at the top of a Kiowa with a RPG or SPG9 it would cause a fair bit of damage to the chopper it was mounted on, probably render it unsafe to fly.

But this hasn't been discussed before, and I can understand possibly changing it from a gameplay perspective.
hobbnob
Posts: 997
Joined: 2009-05-12 18:23

Re: Remove Kiowa Camera hitpoint

Post by hobbnob »

Well it prevents rape and is easier than making all Hesco walls a bit higher, so yeah I support this one
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Total_Overkill
Posts: 144
Joined: 2007-07-24 19:26

Re: Remove Kiowa Camera hitpoint

Post by Total_Overkill »

I would also like to see the hit-boxes on every soldiers head removed as to avoid headshots.

No wait, that would be stupid and unrealistic... nevermind!
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Remove Kiowa Camera hitpoint

Post by DeltaFart »

overkill its because they keep causing a ticket loss with people camping the main base with an SPG or RPG waiting for the Kiowa to spawn, its gameplay related not realism, don't be a butt head
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: Remove Kiowa Camera hitpoint

Post by Conman51 »

Nah i think this is a real good suggestion, why would shooting the camera on top a of a helicopter cause the engine to fail, assuming that there was no shrapnel that went into the rotors or anything.
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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Kim Jong ill
Posts: 166
Joined: 2009-06-07 09:36

Re: Remove Kiowa Camera hitpoint

Post by Kim Jong ill »

Yeah guys, why would a relatively large explosive warhead detonating inches away from the rotor hub cause any serious damage?

Suggestion's merit is gameplay wise only and deserving in that respect.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Remove Kiowa Camera hitpoint

Post by Alex6714 »

Would the RPG detonate on impact, or would it just blow the ball off the top?
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
H.Maverick
Posts: 716
Joined: 2010-07-03 12:56

Re: Remove Kiowa Camera hitpoint

Post by H.Maverick »

is a RPG hit's it then irl you would probably been killed by the shrapnel's soo it's kinda realistic *** far as i can see, I'm not a military genius tho..
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Remove Kiowa Camera hitpoint

Post by cyberzomby »

But what about .50 call bullets ripping the lenzes apart. Would that damage the engine/helo below it?
Punkbuster
Posts: 879
Joined: 2008-10-24 23:12

Re: Remove Kiowa Camera hitpoint

Post by Punkbuster »

His point is that when the Kiowa is in the Main base in Kokan, The camera will be visible from outside the base... So any technical can kill the Kiowa even when it had landed...
Although I was never killed that way but it seems like a nice suggestions!
In-game name: =[BF]= Rudy_PR
Jorgee!
Posts: 350
Joined: 2008-03-23 17:57

Re: Remove Kiowa Camera hitpoint

Post by Jorgee! »

Well when i posted it i was thinking about the .50 cal......

maybe you can just low the .50cal damage to that hitpoint if possible, the SPG when hitting the camera should only damage the chopper and it should be repaired soon if on helipad.


PD: This happens on Karbala, Kokan and Ramiel, and I didn't played another map where it could be done.
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Pariel
Posts: 1584
Joined: 2008-01-29 23:41

Re: Remove Kiowa Camera hitpoint

Post by Pariel »

I think the issue here is one of allowing people to fire into the main.

I know our Kokan server allows you to fire small arms into and out of main (meaning nothing explosive, and nothing bigger than 7.62), and this has not been an issue.

Issues like this need to be fixed in the correct place, which in this case is by server rules.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Remove Kiowa Camera hitpoint

Post by Rhino »

The problem isn't with the Kiowa, the problem is simply may design. This isn't an issue on Kashan Desert for example because you can not easily base rape the main unlike Kokan.

As such I see no reason why to remove the col mesh off the camera ball and what should be changed is Kokan itself.

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