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[?] GeoControl Export?

Posted: 2011-01-12 16:01
by Shovel
I am working in geocontrol and I finally have the shape of my terrain, but now I need to export it the to the bf2 editor. I followed the geocontrol tutorial but my map still has the same flat height after i replace it with my heightmap. Any help would be appreciated :grin:

Re: [Question]GeoControl Export

Posted: 2011-01-12 16:08
by Zeno
export as raw 16bit (for carrera) and open in ps

change image size to 1025x1025 in the 16bit mode (image-mode- 16bit)

then save as and change name to HeightmapPrimary.raw and save (exact name and remember to save for pc not mac)

then go to levels/yourlevel and put there and overwrite old HeightmapPrimary.raw

Re: [Question]GeoControl Export

Posted: 2011-01-12 16:28
by Shovel
Okay, I have followed your instructions, but my terrain looks like this:
Image

Also, my terrain in geocontrol:
[ATTACH]5918[/ATTACH]

and my terrain in photoshop after i export from geo:
[ATTACH]5917[/ATTACH]

Re: [Question]GeoControl Export

Posted: 2011-01-12 23:16
by VapoMan
After yoou have exported the file, open it with photoshop with the following:
1 Channel, 1024x1024, 16 bit, IBM PC.

Then do as Zeno said and resize it, and make sure its on 16 bit. Save it, close photoshop, then reopen it using the following, just to make sure its been saved correctly:
1 Channel, 1025x1025, 16 bit, IBM PC.

Re: [Question]GeoControl Export

Posted: 2011-01-13 00:14
by splatters
I'm not familiar with geocontrol or how it exports heightmaps but you'll probably need to flip the heightmap image vertically too if it's not already 'upside down'.

Re: [Question]GeoControl Export

Posted: 2011-01-13 00:25
by Amok@ndy
TheBobJeff wrote:Image
this error happens if your Heightmap has not the correct size like Vapo and Zeno mentioned

Re: [Question]GeoControl Export

Posted: 2011-01-13 00:43
by Shovel
Thanks for all of the help guys! finally got it to work.