tank rounds

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Logue
Posts: 86
Joined: 2005-03-30 21:51

tank rounds

Post by Logue »

it said in one of the Q&A's on the total bf2 site that planes could switch between bombs and rockets by using the scroller on the mouse much like switching weapon. i was wondering would it be possible to do the same for the tanks for the different types of rounds like HEAT, HE and DUAP etc?

any thoughts?

here's a link to that Q&A i was on about:

http://www.totalbf2.com/features/interv ... ypart1.php
No army unbeatable, no ship unsinkable, no life expendable.
[TW]Fox
Posts: 34
Joined: 2005-03-31 22:22

Post by [TW]Fox »

APFSDS/APSFSDS-U, HEAT, HE-FRAG,HESH + XM10.. buckshot cartridge
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m0ldym1lk
Posts: 368
Joined: 2004-08-25 20:28

Re: tank rounds

Post by m0ldym1lk »

Logue wrote:it said in one of the Q&A's on the total bf2 site that planes could switch between bombs and rockets by using the scroller on the mouse much like switching weapon. i was wondering would it be possible to do the same for the tanks for the different types of rounds like HEAT, HE and DUAP etc?

any thoughts?

here's a link to that Q&A i was on about:

http://www.totalbf2.com/features/interv ... ypart1.php
I would imagine switching ammo with tanks would be just as simple when it's coded in.
Logue
Posts: 86
Joined: 2005-03-30 21:51

Post by Logue »

whats a HESH round? im guessing HE is still high explosive.
No army unbeatable, no ship unsinkable, no life expendable.
Logue
Posts: 86
Joined: 2005-03-30 21:51

Post by Logue »

this is the different types of rounds that the chall 2 can fire:

APFSDS, HESH, Smoke, DU and it can carry a total of 52 rounds
No army unbeatable, no ship unsinkable, no life expendable.
Hickman
Posts: 160
Joined: 2005-01-06 13:00

Post by Hickman »

Logue wrote:whats a HESH round? im guessing HE is still high explosive.
High explosive squash head.

The shaped charge is in the base of the projectile. The shell, on impact, squashes and triggers the charge in the base. A large scab is formed and is blasted at several hundred meters a second around the interior of the turret.
Military Advisor,Royal Artillery.
Logue
Posts: 86
Joined: 2005-03-30 21:51

Post by Logue »

cheers, i looked it up and found out thats its now used for taking out things like concrete bunkers or emplacements.
No army unbeatable, no ship unsinkable, no life expendable.
Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

Then there is some nice anti-tank rounds to, Sabot & Kinetic Energy Rouns. :D
GOD BLESS AMERICA AND OUR ALLIES
[TW]Fox
Posts: 34
Joined: 2005-03-31 22:22

Post by [TW]Fox »

the APFSDS is what many people would call the Sabot, stands for Armour Piercing Fin Stabalised Discarding Sabot.

just wondering a question to the vets/devs in here, im thinking hicky will know, is there a DU depleted uranium shell of a different type than a APFSDS sabot type KE round? if so how do they work?
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Hickman
Posts: 160
Joined: 2005-01-06 13:00

Post by Hickman »

[TW wrote:Fox]the APFSDS is what many people would call the Sabot, stands for Armour Piercing Fin Stabalised Discarding Sabot.

just wondering a question to the vets/devs in here, im thinking hicky will know, is there a DU depleted uranium shell of a different type than a APFSDS sabot type KE round? if so how do they work?
NO, APFSDS. sabot. DU tipped!
Tests have shown DU to defeat 10 tanks, side by side!!! Never seen it but that was the rumor.
I have seen T55s turret removed by a near miss, but that has nothing to do with the DU thats just KE.
Military Advisor,Royal Artillery.
Tacamo
Posts: 602
Joined: 2004-07-24 14:10

Post by Tacamo »

Speaking of sabot rounds there's one thing I've always wondered. Is an M1A2 L44 cannon more effective with DU sabots than the Leo 2A6's L55 cannon with tungsten sabots. Though the L55 is an improved L44 with higher muzzle velocity I wonder if that can make up for the difference in ammo properties and density.
Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

As far as in BF2, the jets have a figther mode and a bomber mode, swicthing between aa missles and dumb bombs. id guess this can be incorperated into tanks, so that they would actaully differentiate between different kinds of rounds, so you have 10 sabot and 15 heap, instead of 25 that can be either. with new mode, this also makes it easier (in my little theoretical dreamland) to make the sound right, ie, sabot up vs heap up.
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Ugly Duck
Posts: 975
Joined: 2004-07-26 02:23

Post by Ugly Duck »

Hopefully it works, this would leave the up/down ramp keys available for operation of any hatches that would be incorperated.
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