Where can I find info on maps and asset layouts?

General discussion of the Project Reality: BF2 modification.
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StiffyMagnum
Posts: 45
Joined: 2009-01-04 18:17

Where can I find info on maps and asset layouts?

Post by StiffyMagnum »

Hey fellas, I am looking for a thread that might have all the current PR maps and MOST OF ALL their vehicle loadouts. Does such a thread exist? i have been ALL OVER these forums, looking EVERYWHERE.

And yes, I have tried the search function, but it brings up all kinds of extraneous garbage.

I want to make a strategy manual for some of the more common maps.
-------- =]H[= StiffyMagnum --------

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Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: A little help here?

Post by Smegburt_funkledink »

https://www.realitymod.com/forum/f196-p ... views.html

However, I don't think it's 100% up to date.

Also, try a more descriptive thread title next time.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Where can I find info on maps and asset layouts?

Post by Rudd »

renamed thread to be more descriptive, there are lots of small changes in asset layouts etc each patch so its pretty hard to keep up
L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: Where can I find info on maps and asset layouts?

Post by L4gi »

Easiest way to find everything is to just spawn in and have a look at what you get. Take a few screenshots etc. :)
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Where can I find info on maps and asset layouts?

Post by Tim270 »

You can look for yourself in the files.

C:\Program Files\EA GAMES\Battlefield 2\mods\pr\levels\battle_for_qinling\server.zip\GameModes\gpm_cq\64\GamePlayObjects.con (as a example)

That will tell you everything that spawns in the 64 layer of Qinling and the times on spawns.

But like L4gi said, easiest way is just to load in and look what is there.
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