Description: The texture coordinates seem to be wrong in the M4 and M16 variants of all factions. It seems the UV map's been moved so there are some black lines on the texture and some parts like the front sight look a bit off. I know I'm nitpicking, but I noticed that in this new update. I can't remember if it was in the previous versions though.
Steps to Reproduce:
Simply select any M4 or M16 variant and look at the textures.
Screenshot:
There is a black line on the right of the top. It seems the UV has been moved right.
Same as above, but in this one it happens in the front sight too. Looks like the UV coordinates of the front sight map have been moved left.
Tested on:
Same as above but with a better screenshot. In this one you can see that happening on the front sight better.
- Every server, even local;
- 0.957.
Hardware (what matters of it):
GeForce GTS 250.
Thanks. I know it's an extreme nitpicking.










