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[0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 20:56
by DeltaCommando
Hello, everyone.

Description: The texture coordinates seem to be wrong in the M4 and M16 variants of all factions. It seems the UV map's been moved so there are some black lines on the texture and some parts like the front sight look a bit off. I know I'm nitpicking, but I noticed that in this new update. I can't remember if it was in the previous versions though.

Steps to Reproduce:
Simply select any M4 or M16 variant and look at the textures.

Screenshot:
Image
There is a black line on the right of the top. It seems the UV has been moved right.
Image
Same as above, but in this one it happens in the front sight too. Looks like the UV coordinates of the front sight map have been moved left.
Image
Same as above but with a better screenshot. In this one you can see that happening on the front sight better.
Tested on:
- Every server, even local;
- 0.957.

Hardware (what matters of it):
GeForce GTS 250.

Thanks. I know it's an extreme nitpicking. :razz:

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 20:59
by Smiddey723
to me you have just circled parts of the gun and said there is something wrong with it

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 21:06
by DeltaCommando
Sort of.

Edit: found a picture of an older version for comparison, on which that doesn't happen.
Image

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 21:20
by Cheditor
Ye i think i see it, the weathering on the edges seem a bit off.

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 21:24
by Smiddey723
ok i see what you mean now, you must have eyes of an eagle :)

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 21:49
by Zoddom
to me it looks like youve lowered your graphics. whats youre textures setting?

i cant remember having seen this with my settings

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 21:55
by Shovel
I see what you mean, but I don't think it affects gameplay very much...

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 21:57
by DeltaCommando
I play at highest settings.
Yeah, I know it doesn't affect gameplay and that it's nitpicking, but it's something I've noticed and thought I would point it out.

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 21:57
by Rudd
graphics settings would be useful, edit, thanks

thank you for the bug report.

guys, we WANT bug reports, we LOVE bug reports, don't post unless you have something to contribute to THIS bug report :)

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-10 22:18
by DeltaCommando
That's good to know! :D
Thanks!

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-12 13:14
by karambaitos
Image

the top of the acog (the adjustment screw thingy) theres a difference in coloration, its still present

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-12 16:25
by Spush
That has to do with the dds compression. You'll notice it on all weapons/vehicles.

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-13 21:55
by Hauteclocque
Nah, there is definitely something wrong with the UVmaps. :razz:

I noticed already it on the Canadian rifles when I did something for the Dutch forces.

On this pic, you can see another issue:
Image

The part where you attach the band used to carry the weapon on top of 285 on the compass (there must be an English word which fits better what I mean, but it's late, and English isn't my mother tongue 8-) ), take a look at it, the texture is fubar too.

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-14 00:10
by Spush
Well that is a UV issue, but the little purple splotches, that everyone is complaining about. That has to do with the amount of compressing and decompressing in the dds format.

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-14 00:55
by DeltaCommando
Oh, I see what you mean, Hauteclocque, nice catch! :P

Re: [0957] M4/M16 series UV maps - Extreme Nitpicking

Posted: 2011-04-14 01:14
by Adriaan
I think I noticed this on some parts of the L85A2 series as well, running with medium textures. I'll check again.