Field Dressing: conventional forces

SGT.MARCO
Posts: 341
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Field Dressing: conventional forces

Post by SGT.MARCO »

I think that conventional forces are not as efficient without a medic stopping bleeding. 1 person shot can sometimes take the effort of the squads patches to stop bleeding.

possible solution
With 2 field dressings players will have a better chance of survival if a pilot is shot down and survives. also a soldier on his own shot, or hit close by a rocket can at least stop the bleeding. Soldiers who are partially separated either by fire terrain can patch each other up without putting medics in harms way.

Medics will still have a use as they can use the epinephrine and spot wounded players.


I just thought to say that it seems a little weird that you need about 3 players dressing to heal one person. It would be better if they can have one to give, and one to keep and save for them self.
Last edited by SGT.MARCO on 2011-05-01 17:29, edited 1 time in total.
Kain888
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Re: Field Dressing: conventional forces

Post by Kain888 »

It's suggestion and I don't agree. It's fine as it is. Firefights would be even more meaningless.
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SGT.MARCO
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Re: Field Dressing: conventional forces

Post by SGT.MARCO »

Not trying to suggest anything, i was stating a problem i have with it and a possible solution, it always comes across this way.
Spec
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Re: Field Dressing: conventional forces

Post by Spec »

I don't see the problem. Of course you should need a medic when you're wounded. The field dressing only gives you a bit more time to reach the medic. It was never the point of field dressings to completely heal people. Only the squad leader and sniper kits have multiple field dressings to represent their more advanced medical training or w/e.
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PoisonBill
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Re: Field Dressing: conventional forces

Post by PoisonBill »

Actually what I have seen from a few good military films is that many soldiers use their own tourniquets and first aid gear to stabilise an injured soldier. If a guy is shot in the chest then he will need help to stop the bleeding if he wants to keep on fighting. If you are badly wounded and there is no medic around you should have at least three guys trying to patch you up.
SGT.MARCO
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Re: Field Dressing: conventional forces

Post by SGT.MARCO »

From my experience i have noticed that if you get hit on your chest or head, thats when even 2 dressings will not stop bleeding, that is when you need a medic. When you are incapacitated it is when you really need medic to get you back on your feet.

i suggest 2 dressings because it can stop bleeding from falling of objects and getting shot in the arm. But more serious injury you need multiple men from the battle or a medic to fix you up and get you back in the fight.

especially now that we have 8 man squads and 128 players where medical attention may never come or be harder to keep up with
Tartantyco
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Re: Field Dressing: conventional forces

Post by Tartantyco »

The entire point is that you will need a medic to patch you up. Bandages are only supposed to heal superficial injuries and stave off death just a little longer so you can get medical attention from a medic.
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SGT.MARCO
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Re: Field Dressing: conventional forces

Post by SGT.MARCO »

Tartantyco wrote:The entire point is that you will need a medic to patch you up. Bandages are only supposed to heal superficial injuries and stave off death just a little longer so you can get medical attention from a medic.
not all injuries require a medic to conduct first aid (first aid being: epipin and medpack) Some can be solved with bandages and multiple soldiers patching someone up.
ComradeHX
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Re: Field Dressing: conventional forces

Post by ComradeHX »

SGT.MARCO wrote:not all injuries require a medic to conduct first aid (first aid being: epipin and medpack) Some can be solved with bandages and multiple soldiers patching someone up.
Which is why everyone has ONE field dressing to DROP instead of use for one's self only.

Also, if you are injured and have no medic around; that is a problem that need to be solved with better positioning of medic, team, and yourself; not by more field dressings.
reozm
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Re: Field Dressing: conventional forces

Post by reozm »

I think it's fine as it is. Like others said, field dressings are meant to be temporary for any serious injury - including getting shot in the arm. Think about it: if you were shot in your arm or leg, and you just put a sterile cloth over it, you could still walk, right? But for how long? I know it wouldn't be very long for me.
SGT.MARCO
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Re: Field Dressing: conventional forces

Post by SGT.MARCO »

reozm wrote:I think it's fine as it is. Like others said, field dressings are meant to be temporary for any serious injury - including getting shot in the arm. Think about it: if you were shot in your arm or leg, and you just put a sterile cloth over it, you could still walk, right? But for how long? I know it wouldn't be very long for me.
I consider field dressing to represent the basic knowledge each soldier has of first aid. He uses the dressing to patch and clean any wounds. It would be better if there was a way to stop the bleeding rather than just delay the bleed out.

The purpose of field dressing is to stop the bleeding, but all it does now is gives you minor first aid while you continue to lose blood. TO me that is the whole purpose of dressing, to stop the bleeding. But it doesnt do its job.
lukeyu2005
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Re: Field Dressing: conventional forces

Post by lukeyu2005 »

Wouldn't it make more sense if the field dressings stopped the bleeding but didn't give you anymore health. Only the medics can do that.

Though like most good ideas it's probably been though of and it's hard coded.
Please prove me wrong.
cyberzomby
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Re: Field Dressing: conventional forces

Post by cyberzomby »

PoisonBill wrote:Actually what I have seen from a few good military films is that many soldiers use their own tourniquets and first aid gear to stabilise an injured soldier. If a guy is shot in the chest then he will need help to stop the bleeding if he wants to keep on fighting. If you are badly wounded and there is no medic around you should have at least three guys trying to patch you up.
I'm surprised no one pointed or fell over this part of his post yet ;)

I dont agree with the suggestion as well. This promotes more teamwork. You use 1 dressing and call for a medic if your black and white. Usually when I'm shot and I'm not black and white I just wait for the medic. if it takes him to long or theres enemies close I use the dressing.

If you have 2 dressings you wont have to see a medic most of the times.
reozm
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Re: Field Dressing: conventional forces

Post by reozm »

SGT.MARCO wrote:I consider field dressing to represent the basic knowledge each soldier has of first aid. He uses the dressing to patch and clean any wounds. It would be better if there was a way to stop the bleeding rather than just delay the bleed out.

The purpose of field dressing is to stop the bleeding, but all it does now is gives you minor first aid while you continue to lose blood. TO me that is the whole purpose of dressing, to stop the bleeding. But it doesnt do its job.
Actually field dressings aren't meant to stop bleeding, they're meant to limit it. When you're bleeding so much that you can die from blood loss, putting a bandage over it usually isn't going to solve the problem.

Another issue is realism: armed forces only deploy soldiers with a single field dressing.
I'm just happy you don't have to be transported to a field hospital or something after getting hit. :P
Imchicken1
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Re: Field Dressing: conventional forces

Post by Imchicken1 »

Just be more careful. The way it is now is fine. If you get injured then go find your squads medic. If you survive a crash or flaming vehicle, your objective should be to return to friendly territory. One patch is enough
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TheComedian
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Re: Field Dressing: conventional forces

Post by TheComedian »

The creator of this topic didn't take into consideration that you can be revived with epinephrine even after your head gets blown off by a 120mm MPAT/APFDS tank munitions. Take that realism.
/offtopic

Just imagine yourself in a combat situation: You get shot in the arm so you just wrap a bandage around it and still fight? Ofcourse, you will be looking for the nearest medical staff so he can assess your condition. If it needs treatment then you get pulled of the frontline and to medical facilities.

Bandages aren't meant for soldiers to become invincible.
DrDelta45
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Re: Field Dressing: conventional forces

Post by DrDelta45 »

reozm wrote:Actually field dressings aren't meant to stop bleeding, they're meant to limit it. When you're bleeding so much that you can die from blood loss, putting a bandage over it usually isn't going to solve the problem.

Another issue is realism: armed forces only deploy soldiers with a single field dressing.
I'm just happy you don't have to be transported to a field hospital or something after getting hit. :P
I'd kinda like to see a field hospital sort of set up in the game :shock:
Arnoldio
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Re: Field Dressing: conventional forces

Post by Arnoldio »

OP

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Why dont we just give medicbags to every soldier....
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SShadowFox
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Re: Field Dressing: conventional forces

Post by SShadowFox »

The field dressings could be something like this :

You press 9 and select the dressing for self use, then when you can see a healing animation and sound, then you make you stop bleeding, pressing 9 again it will switch to you patch up other soldiers.
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Fastjack
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Re: Field Dressing: conventional forces

Post by Fastjack »

You press 9 and select the dressing for self use, then when you can see a healing animation and sound, then you make you stop bleeding, pressing 9 again it will switch to you patch up other soldiers.
If u press 9, it is selected. It is not possible to press 9 and select it. :roll:
They only way is press 9 and hold it in the hands and it heals you without dropping it but that makes no sense because everyone will be a medic (without epipens) and that disrupts the gameplay totally. What u thinking why the medic class exist?
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