Korengal valley skirmish ticket difference

Post Reply
Soakerman
Posts: 25
Joined: 2009-11-24 00:15

Korengal valley skirmish ticket difference

Post by Soakerman »

I just recently finished a round korengal skirmish and by the end of it the insurgents had about 10 more casualties which would be storage 20 more tickets they still beat us by 16. This should be fixed as it is a skirmish map and should be balanced.
This is My baby
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Korengal valley skirmish ticket difference

Post by badmojo420 »

Didn't they add ticket loss for getting wounded?

So perhaps your team revived more wounded soldiers. And the Taliban just gave up every time? Showing more deaths, but losing less tickets.

If a player goes down, there's 1 ticket gone, if he's revived, then he could wait 60sec and get shot again, and then give up. That would be 3 tickets for only 1 death on the score board.
Smiddey723
Posts: 901
Joined: 2010-03-27 18:59

Re: Korengal valley skirmish ticket difference

Post by Smiddey723 »

thats because some of the wounded that get revived still loose one ticket so it doesnt count as a death
.:2p:.Smiddey
Stoickk
Posts: 200
Joined: 2010-11-16 23:02

Re: Korengal valley skirmish ticket difference

Post by Stoickk »

Unless I am mistaken, there are also ticket penalties for losing control of flags in Skirmish mode. This can also account for discrepancies in ticket counts, if you have not taken this into consideration.
<<<WARNING: VETERAN UNDER MEDICATION FOR YOUR SAFETY>>>


Just some guy.

Image
Post Reply

Return to “Maps”