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Korengal valley skirmish ticket difference

Posted: 2011-06-03 00:46
by Soakerman
I just recently finished a round korengal skirmish and by the end of it the insurgents had about 10 more casualties which would be storage 20 more tickets they still beat us by 16. This should be fixed as it is a skirmish map and should be balanced.

Re: Korengal valley skirmish ticket difference

Posted: 2011-06-03 02:52
by badmojo420
Didn't they add ticket loss for getting wounded?

So perhaps your team revived more wounded soldiers. And the Taliban just gave up every time? Showing more deaths, but losing less tickets.

If a player goes down, there's 1 ticket gone, if he's revived, then he could wait 60sec and get shot again, and then give up. That would be 3 tickets for only 1 death on the score board.

Re: Korengal valley skirmish ticket difference

Posted: 2011-06-03 10:03
by Smiddey723
thats because some of the wounded that get revived still loose one ticket so it doesnt count as a death

Re: Korengal valley skirmish ticket difference

Posted: 2011-06-03 14:17
by Stoickk
Unless I am mistaken, there are also ticket penalties for losing control of flags in Skirmish mode. This can also account for discrepancies in ticket counts, if you have not taken this into consideration.