[Map] Hainan East (4km) [WIP]

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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [Map] Hainan East [WIP]

Post by Jigsaw »

Scandicci wrote:Hughjass. Great looking work. Main battle tanks in a semi-urban/industrialized setting is reminiscent of Karkand, where I cut my BF2 teeth. This will make for some interesting gameplay, on the one hand the chinese will want to neutralize the tanks and on the other the US will work to keep them operational. Somewhat like Qwai River but on a much larger scale and with more urban fighting. Great stuff.
Really? Karkand? Is that really the kind of gameplay we wanna see in PR? lol of all the vanilla BF2 maps surely that is the worst one you could think of. If this is anything like karkand i'll cry :( :p

That said, it does look like a nice environment im just not sure about the tanks. Guess that'll be Fuzz's call.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Map] Hainan East [WIP]

Post by Rhino »

tanks are fine in urban areas, they are just much more vulnerable.
Last edited by IronTaxi on 2009-11-17 02:32, edited 1 time in total.
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chimpyang
Posts: 237
Joined: 2008-03-16 23:10

Re: [Map] Hainan East [WIP]

Post by chimpyang »

It looks good, but looks not quite right. The place's major source of income is from tourism - mainly due to the fantastic weather that it has - it's essentially like the costa del sol to a cornish beach. So the sky looks a little too gloomy and "welcome to communista industrial heaven". Plus, if I was gonig to order an mainly INF attack against a known armour emplacement - I wouldn't do it in full daylight - a foggy day or early morning/evening is what would make sense.

Also the size of the city is a little underwhelming when you compare it to the size of the port it's got attached to it. Something more the ratio of muttrah to it's docks would look better. I realise probably not everything is in place yet but consider expanding the city at leat into the spur of the map where you have put forested areas - just like on the sattelite image - it'll make a better more viable landing spot for the marine instead of getting owned from a tank camping there.

Last gripe is the bit's you've left to be field near to the docks....it doesn't seem particuarly realisitic that anyone would use the area for anyhting other than accomodation for the workers at the docks.

Anyhow, good work thus far, keep at it! It'll be good to see this in PR eventually.
Last edited by chimpyang on 2009-04-21 12:33, edited 1 time in total.
Farks
Posts: 2069
Joined: 2007-01-20 00:08

Re: [Map] Hainan East [WIP]

Post by Farks »

Woooh...!! Looks effing awesome! One of the best community maps I've seen yet!
Priby
Posts: 2379
Joined: 2008-06-21 18:41

Re: [Map] Hainan East [WIP]

Post by Priby »

Youre mean! I wanted to map this!
Well a little bit more left of the map....but curse you! :mrgreen:
atleast its looking good :-D

Edit: Oh, wait...sorry for cursing you.
i meant this part
*hiding now, because of the shame*
Last edited by Priby on 2009-04-21 13:41, edited 4 times in total.
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RedAlertSF
Posts: 877
Joined: 2008-10-07 14:21

Re: [Map] Hainan East [WIP]

Post by RedAlertSF »

BLUFOR defending and the map is great. I must be in heaven.
chimpyang
Posts: 237
Joined: 2008-03-16 23:10

Re: [Map] Hainan East [WIP]

Post by chimpyang »

I'm sorry, but the gutter feature isn't really a chinese one.

The reference pictures are not of china - unsure what the first one is but the second one is definately japan - how do I know? The roads are far too clean!

Chinese gutter if anyhting are like western style gutters but often blocked and sometime there are none at all - after particuarly heavy rain fall you can get huge collections of water in the road - I can attest to that - having to run through it once ankle high to get a taxi.

Also - chinese roads are very different to western roads - the big major roads in a city (note i didnt use the word main) dont have shops open out onto them directly - usually there is a wide pavement (usually wide enough to drive a car down) with a tributary road running parallel to the major road for bicycles.


:P avement: Cycle lane (wide enough for a car at least, comes with overhead traffic lights): Road:Road:Cycle Lane: Pavement.

This would obviously make the road very difficult to cross in a firefight but that's how reality is.

This pic is from my home town - showing you just over half the road : Image

Here's a better one, none of these are by me but of the whole road Image

Also, as you've probably figured, chinese people dont really do roundabouts too well - instead we have lots of policeman controlled crossroads.

And for minor roads in less well off areas? Well, some are like this - many are worse - with not even being concreted. Image
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: [Map] Hainan East [WIP]

Post by AnRK »

'[R-DEV wrote:Rhino;999119']tanks are fine in urban areas, they are just much more venerable.
Yeah their spirituality really shines through in built up places :p

Nice to see an East Asian urban map at last, hasn't been one for a while that I've seen at least. Looking really cool so far man.
chimpyang
Posts: 237
Joined: 2008-03-16 23:10

Re: [Map] Hainan East [WIP]

Post by chimpyang »

Your link doesn't work 162eRI - I get a google error message.

I picked my home city cos I know it well and therefore stick the things I know I wanted to make a point of easily - Flickr is much more navigable than if you just stick the name of a city into it.

I wouldn't put the submarine base into it : the very fact that the PLA marines are attacking means something has goen wrong - and when you're on chinese territory - people generally want it back. Regardless of what else is there. Trying to fit too much onto a map would just give you legoland - in which you get small bits of everyhting, but nothing particuarly realisitic.

If you really want to make the Sub Base - make a seperate map.
Dr Rank
PR:BF2 Developer
Posts: 2765
Joined: 2006-11-11 15:05

Re: [Map] Hainan East [WIP]

Post by Dr Rank »

HughJass wrote:about the sky, I'm not sure....less cloudy? Ill try and look for something better.
Cool, well if you want some help setting up a sky let me know, its something I can give you a hand with later on in development :) keep up the good work! 8)
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Ricardo-SC
Posts: 43
Joined: 2008-08-27 01:25

Re: [Map] Hainan East [WIP]

Post by Ricardo-SC »

Very nice, good job!!! :grin:
*Sorry for my bad English.

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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Hainan East [WIP]

Post by HughJass »

Thanks for the suggestions, I'm thinking about how to implement some...
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PikminDoctor
Posts: 235
Joined: 2007-06-12 10:39

Re: [Map] Hainan East [WIP]

Post by PikminDoctor »

a whole bay at 4KM!

Fields,
Forest,
Urban combat

Should be pretty epic :D
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Hainan East [WIP]

Post by HughJass »

First release...

Usmc attacks and PLA defends, and touch ups here and there. still long way to go.

Island1.rar Download File

bring back some screenies :)

**unzip, put Island1 folder in to bf2/mods/pr/levels folder.
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single.shot (nor)
Posts: 692
Joined: 2008-04-12 07:06

Re: [Map] Hainan East [WIP]

Post by single.shot (nor) »

Downloading...
...
...
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

Re: [Map] Hainan East [WIP]

Post by AnimalMother. »

reminds me a fair bit about Joint Ops Typhoon Rising


either way looks superb, hope it makes its way into PR some day!
ex |TG-31st|
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[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Map] Hainan East [WIP]

Post by [uBp]Irish »

Tanks on this map would be a great idea, definitely would give it a new feel.
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