New bonocs for sniper
-
perectshot69
- Posts: 27
- Joined: 2006-05-14 23:52
New bonocs for sniper
the sniper should have the laser range finder bonoculars since they need to see furthest not wimpy sf. who all agrees
-
Malik
- Posts: 1676
- Joined: 2006-04-20 16:49
-
Kakashi
- Posts: 41
- Joined: 2006-02-02 22:50
-
=RvE=FuSiOn
- Posts: 33
- Joined: 2006-05-21 22:57
-
eggman
- Retired PR Developer
- Posts: 11721
- Joined: 2005-12-27 04:52
-
Kakashi
- Posts: 41
- Joined: 2006-02-02 22:50
Cool! Snipers do need a range finder at times. Different maps can be quite decieving.
www.Mgs-4.com
Newly opened site and forums for Metal Gear Solid 4 Guns of the Patriots. Site is still mainly under construction but Forums are up and ready for members.
-
=RvE=FuSiOn
- Posts: 33
- Joined: 2006-05-21 22:57
exactly...
secondly a range finder is good for other purposes... A sniper can spot out targets and tell the squad how far they are so they can prepare themselves for a planned attack in a timely fashion....
And yes as eggman said its very hard to actually estimate ranges accurately in a game with a flat screen.
secondly a range finder is good for other purposes... A sniper can spot out targets and tell the squad how far they are so they can prepare themselves for a planned attack in a timely fashion....
And yes as eggman said its very hard to actually estimate ranges accurately in a game with a flat screen.

-
Kakashi
- Posts: 41
- Joined: 2006-02-02 22:50
Yeah thats right. Sometimes on a map, the ratios are different on radr. for example, On El alamein, if someone spots an APC which looks like its right next to you on the radar, it would actually be quite a bit further away but this can sometimes be the opposite in maps like 16 player Gulf Of Oman.
www.Mgs-4.com
Newly opened site and forums for Metal Gear Solid 4 Guns of the Patriots. Site is still mainly under construction but Forums are up and ready for members.
-
Malik
- Posts: 1676
- Joined: 2006-04-20 16:49
Yes but nobody wants the sniper to be a lone wolf, hence not giving them something they need and giving it to someone else. Personally, I hate it when I'm a sniper and I see a tank, but I don't complain to the devs that the sniper kit needs an AT missile, because the AT missile is in the game, you just need someone else to use it for you.
-
~WPN~callum247
- Posts: 227
- Joined: 2006-04-11 17:33
-
M.0.D
- Posts: 138
- Joined: 2006-05-07 21:54
-
~WPN~callum247
- Posts: 227
- Joined: 2006-04-11 17:33
-
Malik
- Posts: 1676
- Joined: 2006-04-20 16:49
I'll let you off this time. 
Yeah, apparently they're going to be used to call in air strikes later, for now enjoy them for what they currently do: you can see long distances. It's great being able to be Spec Ops and have more than one use. You can do some light recon, spotting ranged targets for your team and getting a clear view on any long range threats such as snipers. Do you really need any more?
Yeah, apparently they're going to be used to call in air strikes later, for now enjoy them for what they currently do: you can see long distances. It's great being able to be Spec Ops and have more than one use. You can do some light recon, spotting ranged targets for your team and getting a clear view on any long range threats such as snipers. Do you really need any more?
-
Fullforce
- Retired PR Developer
- Posts: 3751
- Joined: 2005-10-17 17:03
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
Malik wrote:Yeah, apparently they're going to be used to call in air strikes later, /QUOTE]
I was hoping that thye would jsut designate targets, and when a player in a heli or plane flies over, and they fire, the missile is automatically guided to the target. And in tanks, targets are made really obvious.
But these require a continueous lock, guy keeps trackign the target with the benocs.







