[Vehicle] AAVP7A1

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motherdear
Retired PR Developer
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Re: AAVP7A1

Post by motherdear »

fidling around with the armor system
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:D
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eenis
Posts: 114
Joined: 2008-12-26 06:59

Re: AAVP7A1

Post by eenis »

very nice!

I checked out POE2 again and remembered how much i love PR
motherdear
Retired PR Developer
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Re: AAVP7A1

Post by motherdear »

update of both sides of the armor, just making them as seperat meshes so far until i get the final blockout of them done, and then they will need some tweaking to have armor plates not align exactly, making it feel a bit more custom.
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quick viewport grabs.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
=Romagnolo=
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Re: AAVP7A1

Post by =Romagnolo= »

after your last post, I rated your thread with 5 stars ! Keep it up dude !
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
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MonkeySoldier
Posts: 1200
Joined: 2008-08-10 21:03

Re: AAVP7A1

Post by MonkeySoldier »

@ Motherdear:

Do you need any extra references? If you want to, I could do some searching.

Oh, and good job so far. :)
Rhino
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Re: AAVP7A1

Post by Rhino »

some good refs here: Picasa Web Albums - andy
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motherdear
Retired PR Developer
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Re: AAVP7A1

Post by motherdear »

yeah what i desperatly need is some real good reference of the top of the vehicle (with the armor on) onlly got it without and i can't see how the armor joins up with the body on top.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
ReaperMAC
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Re: AAVP7A1

Post by ReaperMAC »

You, my friend, are freaking awesome!
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torenico
Posts: 2594
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Re: AAVP7A1

Post by torenico »

Oh my god, i have a new best Friend
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: AAVP7A1

Post by charliegrs »

oh lord i have been hoping for the day when someone would model this beast. pr has been in desperate need of it. it looks great so far, i hope you see it through to completion.
known in-game as BOOMSNAPP
'
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Vehicle] AAVP7A1

Post by ReadMenace »

LOOKING EPIC.

-REad
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: [Vehicle] AAVP7A1

Post by Maxfragg »

yeah, the USMC really needs a weaker armed apc, just like the WZ511a and the Striker
Rhino
Retired PR Developer
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Re: [Vehicle] AAVP7A1

Post by Rhino »

Maxfragg wrote:yeah, the USMC really needs a weaker armed apc, just like the WZ511a and the Striker
this aint really it... Has a Mk19 as its main weapon :p

Although yes, a lot less powerful weapon wise than the LAV-25 I would say its probably effectiveness wise, just under the BTR-60? Not 100%, might be less but ye, quite a bit above the Strkyer firepower wise, thou the Mk19 would probably suck at range.
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smee
Posts: 516
Joined: 2007-11-15 10:43

Re: [Vehicle] AAVP7A1

Post by smee »

just wondering is it armoured better? and how that would equate to game play
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motherdear
Retired PR Developer
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Re: [Vehicle] AAVP7A1

Post by motherdear »

it believe that it has a weaker armor in it's basic form, but with the armor system added on top it might be even more powerful than the stryker but i doubt it.

anyway for full specs of armor and similar look here:
Amphibious Assault Vehicle

the hard thing to judge is that it has different armor plates all over
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
Tim270
PR:BF2 Developer
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Re: [Vehicle] AAVP7A1

Post by Tim270 »

Very nice so far, pretty dam even poly distribution to, keep it up! Is this also a lot slower in water than the BTR?
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: [Vehicle] AAVP7A1

Post by Maxfragg »

sure, the MK19 is interesting, but the striker could have one aswell, right? and anyways it should be lots weaker than the LAV-25s cannon, and i guess its not so fast in the water. anyone here already been inside one?
WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: [Vehicle] AAVP7A1

Post by WilsonPL »

In water:
BTR-60 10km/h
AAVP7A1 13,5km/h

and mk19 cannot penetrate armor
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motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: [Vehicle] AAVP7A1

Post by motherdear »

okay another update for you guys, spent a few hours on adding stuff today, i made the armor and the vehicle a complete mesh and added various size tweaks to make the proportions right on the body (different armor sizes on each side of the vehicle) and then i adjusted small parts of the body to make room for the turrets etc and proportioned it right (thx for those ref pictures rhino helped a lot here)
on top of that i added the last small parts that joins the armor with the body itself so that there are no blunt faces. so to sum it all up i pretty much completed the add on armor system today (took about 7 hours in total (including waste time like eating etc :P )

so progress is going good, and for those of you guys that just want to see the progress take a look here :D
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included pics for comparison.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: [Vehicle] AAVP7A1

Post by =Romagnolo= »

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Sorry, I had to post that, your model is looking very very well done.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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