Please be gentle with criticisms, only kinda new around a month, but loving the community.
My basic squad loadout (For the main assault, covert ops is a hassle, I like to chill with RIDE OF THE VALKYRES (sorry if I mispelled)
Jungle (Ghost train)
Fireteam 1
SL: Officer
sq1: medic
sq2:Granadier
Fireteam 2
FL: SAW
Sq1: LAT
Sq2: Medic
2 medics- jungle, fireteams can work towards objectives independently but not too far off
LAT - never know, plus its a good morale booster for us, sapper for the enemy
Grandier - morale, smoke, boomshakalaka
SAW- ya...
Urban (mutrah,ramriel)
Fireteam1
SL: Ofcr.
sq1: medic
sq2: specialist/granadier
Fireteam2
FL: LMG (Yes I love it)
Sq1: HAT/specialist (depends on friendly armor)
Sq2:medic
*Specialist- I like abusing grapples... I'm lazy, dont judge me
*HAT- Everyone likes explosions, pesky tanks will get OMGWTFBBQ
LMG- ya...
*2 medics - as discussed in this thread
Desert (That map where MEC and US has to fight for the center bunkers - N and S bunker)
SL: Ofcr.
Sq1: medic
Sq2: granadier
Fireteam2
FL: LMG
Sq1: HAt/Medic
Sq2:Marksman
*HAT/MEDIC- Depends on sit., if tanks want to roast me HAT them, if I'm advancing through infantry, MED...
*Marksman - great spotter, great SA, can pin enemy snipers (lol cowards afraid of getting killed mwahahah)
*LMG - ya...
*Granadier - as explained
*You can assume that if I have ample armor/air support I would barely bother with both a HAT and LAT, maybe a LAT to scare him away, then have the tanks gobble him or the jets obliterate him
*I realize that my loadouts may not be spectacular in a field, but I prefer to be a jack-of-all-trades squad, ready for anything. If somethings amiss, I'll SL my way through it. If I can't, I'll call in an airstrike




