PR and Vista x64
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stoobywon
- Posts: 67
- Joined: 2008-04-03 04:49
PR and Vista x64
I'm upgrading my computer and for it to be able to handle the 6 GB of RAM that it will have in it, I need to go to 64-bit.
I'm wondering what, if any, problems PR might have with 64 bit.
Thanks
I'm wondering what, if any, problems PR might have with 64 bit.
Thanks
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Robbi
- Posts: 3564
- Joined: 2008-07-05 14:53
Re: PR and Vista x64
Hi mate, No problems at all really, just a little bug here and there if your unlucky...
Check out the Tech Support forum though, especially the 64 bit section
also take a look at the patched BF2.exe that Ancient man made aswell to enable BF2 to run off more than 2 gbs of RAM
Reality Mod Tech Support - Project Reality Forums
OS-Vista/Win7 - Project Reality Forums
Check out the Tech Support forum though, especially the 64 bit section
also take a look at the patched BF2.exe that Ancient man made aswell to enable BF2 to run off more than 2 gbs of RAM
you can try patching your bf2.exe to allow it to use more than 2GB of memory. Firstly, you want to backup your current bf2.exe in your /Battlefield 2/ folder. To do this, simply rename it from bf2.exe to bf2.exe.original. You should back it up incase you have any issues in the future. Now you need to download the patched bf2.exe. This can be found in THIS zip file (THIS one if your using the EA Downloader version) (If you get a virus warning, ignore it, just a false positive). Simply extract it next to bf2.exe.original, and your good to go. Thanks to R.J.Travis for the original method.
Reality Mod Tech Support - Project Reality Forums
OS-Vista/Win7 - Project Reality Forums

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Lt.Dan_991
- Posts: 47
- Joined: 2008-07-29 02:52
Re: PR and Vista x64
Wait so the stock BF2 executable will only make use of 2 gigs?
That sucks. Does anyone know if you use the modded version and have more than 2 gigs will it get rid the texture memory error?
That sucks. Does anyone know if you use the modded version and have more than 2 gigs will it get rid the texture memory error?
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Robbi
- Posts: 3564
- Joined: 2008-07-05 14:53
- bad_nade
- Support Technician
- Posts: 1500
- Joined: 2008-04-06 18:26
- Location: Finland
Re: PR and Vista x64
I think texture memory error is related to graphics card and it's drivers, not game executable or system RAM.Lt.Dan_991 wrote:Wait so the stock BF2 executable will only make use of 2 gigs?
That sucks. Does anyone know if you use the modded version and have more than 2 gigs will it get rid the texture memory error?
- bad_nade
- Support Technician
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- Location: Finland
Re: PR and Vista x64
Purrs like a kitten, especially with that fixed executable. No more CTDs on map change.stoobywon wrote:I'm upgrading my computer and for it to be able to handle the 6 GB of RAM that it will have in it, I need to go to 64-bit.
I'm wondering what, if any, problems PR might have with 64 bit.
Thanks
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rampo
- Posts: 2914
- Joined: 2009-02-10 12:48
Re: PR and Vista x64
Do not use higher resolution than 1024,otherwise it will crash after loading a map, I also recommend to use textures and terrain in medium because if u use it in high it will most likely crash very oftenstoobywon wrote: I'm wondering what, if any, problems PR might have with 64 bit.

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DesmoLocke
- Posts: 1770
- Joined: 2008-11-28 19:47
Re: PR and Vista x64
Absolutely none. Don't even need the updated executable if you will have 6 GB of RAM.stoobywon wrote:I'm wondering what, if any, problems PR might have with 64 bit.
For future tech questions... remember to post in the tech sub section.
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Tom1c
- Posts: 19
- Joined: 2008-02-18 16:16
Re: PR and Vista x64
I haven't any problems whit vista 64 and PR. I'm using 1680x1050 resolution and everything highest. i haven't crashed to dekstop in last month at all. Just remember to download PR fixed exe.
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Vege
- Posts: 486
- Joined: 2008-06-26 23:12
Re: PR and Vista x64
Not really true,rampo93(FIN) wrote:Do not use higher resolution than 1024,otherwise it will crash after loading a map, I also recommend to use textures and terrain in medium because if u use it in high it will most likely crash very often
1600*1200 all high on vista 64 runs quite smoothly without any CTD:s.
BF universe: Jorma[fIIn], Tahanmikaansovi, Vge, Lou Bang, Marjapiirakka
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IAJTHOMAS
- Posts: 1149
- Joined: 2006-12-20 14:14
Re: PR and Vista x64
Yeah, the memory fix sorted the high textures crash issue for me, and thats the only one i've had.Vege wrote:Not really true,
1600*1200 all high on vista 64 runs quite smoothly without any CTD:s.



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Zi8
- Posts: 401
- Joined: 2007-12-19 20:43
Re: PR and Vista x64
I get crash-to-desktops even I use 1024x768 with medium settings + modified BF2.exe so this theory is rubbish...Do not use higher resolution than 1024,otherwise it will crash after loading a map, I also recommend to use textures and terrain in medium because if u use it in high it will most likely crash very often
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Lt.Dan_991
- Posts: 47
- Joined: 2008-07-29 02:52
Re: PR and Vista x64
Wait, what memory fix?
I still play on medium textures to avoid the memory error. Is there some fix I missed out on so I can play on all high? It looks much nicer with high textures.
And FWIW I play on 1440x900 with Vista x64 and no crashes.
I still play on medium textures to avoid the memory error. Is there some fix I missed out on so I can play on all high? It looks much nicer with high textures.
And FWIW I play on 1440x900 with Vista x64 and no crashes.
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rampo
- Posts: 2914
- Joined: 2009-02-10 12:48
Re: PR and Vista x64
Well i have 8G RAM and i realy cant use higher resolution or it will just crash after map loading

- bad_nade
- Support Technician
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- Location: Finland
Re: PR and Vista x64
Vista 64bit, 8GB RAM, GeForce 8800 GTS 512M, 1920x1200 resolution with high settings here and I've never seen "texture memory error" or experienced CTD on map load.rampo93(FIN) wrote:Well i have 8G RAM and i realy cant use higher resolution or it will just crash after map loading
Do you use 'fixed exe' (largeaddressaware) or the default one?
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rampo
- Posts: 2914
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Antonious_Bloc
- Posts: 348
- Joined: 2007-11-20 05:57
- bad_nade
- Support Technician
- Posts: 1500
- Joined: 2008-04-06 18:26
- Location: Finland
Re: PR and Vista x64
https://www.realitymod.com/forum/f27-pr ... users.htmlrampo93(FIN) wrote:If i only knew what "fixed exe" means...
and
http://realitymodfiles.com/ancient/BF2MemoryPatch.zip
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Lt.Dan_991
- Posts: 47
- Joined: 2008-07-29 02:52
Re: PR and Vista x64
Yah I downloaded the fixed .exe, it allows more than 2GB of RAM usage for BF2 correct?
Someone told me the texture memory error was due to the graphics card and not the actual system memory usage so I haven't tried high textures with it yet as I'm afraid it will just crash again.
Someone told me the texture memory error was due to the graphics card and not the actual system memory usage so I haven't tried high textures with it yet as I'm afraid it will just crash again.




