Remove idle animations
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Conman51
- Posts: 2628
- Joined: 2008-05-03 00:27
Remove idle animations
personally these 3rd person idle animations look stupid, unrealistic, and just a waste of space
and some of them are really stupid..like the British officer sneezing and random **** like that
do you think they should be removed?
and some of them are really stupid..like the British officer sneezing and random **** like that
do you think they should be removed?
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FuzzySquirrel
- Posts: 1410
- Joined: 2008-06-18 06:13
Re: Remove idle animations
I think you should get on xfire before I beat you with a hose.
Topic:Yea their pretty useless, I dont mind them but It wouldn't hurt my feelings if they were removed.
Topic:Yea their pretty useless, I dont mind them but It wouldn't hurt my feelings if they were removed.

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Antonious_Bloc
- Posts: 348
- Joined: 2007-11-20 05:57
Re: Remove idle animations
I kind of like them. The only one that was exceptionally stupid was the knife-balancing.

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Rissien
- Posts: 2661
- Joined: 2008-11-07 22:40
Re: Remove idle animations
The ninjalook with the knife is awesome though.
MA3-USN Former
クラナド ァフターストーリー
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nick20404
- Posts: 1746
- Joined: 2007-06-30 23:36
Re: Remove idle animations
So, what would be the benefit of removing them anyways?
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FuzzySquirrel
- Posts: 1410
- Joined: 2008-06-18 06:13
Re: Remove idle animations
What's the benefit of having them now?nick20404 wrote:So, what would be the benefit of removing them anyways?

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E4$Y
- Posts: 136
- Joined: 2008-08-08 07:38
Re: Remove idle animations
Well it's kinda more realistic this way? IRL soldiers don't stand still like statues you know.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Remove idle animations
could som1 state how much space they take up in the installer?
If its significant, remove them to give a little helping hand to those lads with slow internetz/dowload limits (I'm the first one)
If its significant, remove them to give a little helping hand to those lads with slow internetz/dowload limits (I'm the first one)
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Rangu
- Posts: 843
- Joined: 2007-02-08 14:34
Re: Remove idle animations
Idd, some useless eye-candy never hurts.E4$Y wrote:Well it's kinda more realistic this way? IRL soldiers don't stand still like statues you know.
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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E4$Y
- Posts: 136
- Joined: 2008-08-08 07:38
Re: Remove idle animations
Oh and i forgot to mention that they look 1337
Anyway, these anims shouldn't take much space i think, so theres really no need to remove them.
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FuzzySquirrel
- Posts: 1410
- Joined: 2008-06-18 06:13
Re: Remove idle animations
You're absolutely right, They Balance Knifes on their finger tipsE4$Y wrote:Well it's kinda more realistic this way? IRL soldiers don't stand still like statues you know.

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E4$Y
- Posts: 136
- Joined: 2008-08-08 07:38
Re: Remove idle animations
What about sneezing, looking around, checking theyre weapons? These are not realisitc too i guess?FuzzySquirrel wrote:You're absolutely right, They Balance Knifes on their finger tips![]()
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Conman51
- Posts: 2628
- Joined: 2008-05-03 00:27
Re: Remove idle animations
less file space = a tiiinnnyy bit less lagnick20404 wrote:So, what would be the benefit of removing them anyways?
its like how come some people have to play PR on lower settings every patch release? because long animations and stuff increase file size
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WilsonPL
- Posts: 510
- Joined: 2008-03-27 17:32
Re: Remove idle animations
Knife balancing was removed, and other anims are ok, i think its just few megabytes of data.. And if you have lags the solution is upgarding your system not removing stuff from the mod.

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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: Remove idle animations
Removing animations won't add anything to 'less lag' in game or 'less space' on the installer.
It's not like you lag seeing players idling or need to download 10 Gb worth of animations right now.
It's not like you lag seeing players idling or need to download 10 Gb worth of animations right now.
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Conman51
- Posts: 2628
- Joined: 2008-05-03 00:27
Re: Remove idle animations
its not too much for me, just for other people who have really slow DL rates, but its not just the random animations that have to be removed,to reduce file size, there are other things that need to be cleaned out of PR tooWilsonPL wrote:Knife balancing was removed, and other anims are ok, i think its just few megabytes of data.. And if you have lags the solution is upgarding your system not removing stuff from the mod.
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Cheditor
- Posts: 2331
- Joined: 2009-03-01 14:35
Re: Remove idle animations
Ok these animations were added in for a reason obviously to give the soldiers more life. Its always cool to see a MEC soldier check his G3 on the troop truck to muttrah docks. It just adds that extra bit of realism, which i personally (and i think others aswell) really like.
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Spaz
- Posts: 3957
- Joined: 2006-06-01 15:57
Re: Remove idle animations
It would be interesting to see how much space they take up, I think removing them won't really make a big difference in the size of the files you have to download.Conman51=US= wrote:its not too much for me, just for other people who have really slow DL rates, but its not just the random animations that have to be removed,to reduce file size, there are other things that need to be cleaned out of PR too
From xfire.
Spaz: How big are the files for the "idle" animations?
[R-DEV]Rhino: dunno, probaly not big at all
Spaz: A couple of kbs?
[R-DEV]Rhino: a few kbs, looks like around 5kb each

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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
Re: Remove idle animations
Indeed, it's just nice to see your fellow soldiers check their weapons, that kind of stuff.
[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce.
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Chuc
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14
Re: Remove idle animations
Errr.. no. More trouble than its worth especially if we're dealing wih third person stuff.





