About the Mk.12 problem
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PedroLuists
- Posts: 6
- Joined: 2009-05-02 20:03
About the Mk.12 problem
So, about all the missing Mk.12 files that make the game CTD,is there anything to do about it? 
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bobogaz
- Posts: 59
- Joined: 2008-05-06 11:43
Re: About the Mk.12 problem
yeh, cry about it.
jks, nah, i dont think so. ita like the files are stuffed or something. ive tried.
jks, nah, i dont think so. ita like the files are stuffed or something. ive tried.
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RAW HOMICIDAL
- Posts: 350
- Joined: 2008-09-08 22:51
Re: About the Mk.12 problem
you can get the gun working if you download the old PR/PRSP core v.8
then what you will do is swap the MK12 with the one you have now.
It works
then what you will do is swap the MK12 with the one you have now.
It works

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PedroLuists
- Posts: 6
- Joined: 2009-05-02 20:03
Re: About the Mk.12 problem
By "swapping",do you mean changing the Menu Client, Object Server and Object client files?
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RAW HOMICIDAL
- Posts: 350
- Joined: 2008-09-08 22:51
Re: About the Mk.12 problem
just swapping everything related to that particular weapon.

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Coolrock
- Posts: 11
- Joined: 2009-05-25 18:28
Re: About the Mk.12 problem
so which files do apply to the mk. 12?
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RAW HOMICIDAL
- Posts: 350
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Re: About the Mk.12 problem
the files from the menu, objects folder.

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Coolrock
- Posts: 11
- Joined: 2009-05-25 18:28
Re: About the Mk.12 problem
I swapped the files from menu client and objects server but it crashed at around 62%. Any ideas?
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RAW HOMICIDAL
- Posts: 350
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Re: About the Mk.12 problem
when swapping weapons run PR in Windowed mode.
normally, youll get a decent and self explanatory answer since your only swapping in between versions.
post the error message here
normally, youll get a decent and self explanatory answer since your only swapping in between versions.
post the error message here

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Coolrock
- Posts: 11
- Joined: 2009-05-25 18:28
Re: About the Mk.12 problem
So the error message will only show up if I run it in windowed mode? How do you run in windowed mode?
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RAW HOMICIDAL
- Posts: 350
- Joined: 2008-09-08 22:51
Re: About the Mk.12 problem
yes, but even then it may not give you an error message "if you mess up royally"
go to your PRSP shortcut and right click and select properties.
then in the target box change the value of "fullscreen 1" to fullscreen 0"
that should do it.
go to your PRSP shortcut and right click and select properties.
then in the target box change the value of "fullscreen 1" to fullscreen 0"
that should do it.

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Coolrock
- Posts: 11
- Joined: 2009-05-25 18:28
Re: About the Mk.12 problem
If I try to play in windowed mode it is like zoomed 2x. As well as that I can't click my profile to log in.
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ballard_44
- Retired PR Developer
- Posts: 1204
- Joined: 2007-05-30 22:47
Re: About the Mk.12 problem
Give your 'windowed' mode some screen dimensions.
So choose an appropriate size for whatever you are using and everything will 'fit'.
I use 1440 and 900 because my normal screen resolution is 1680 * 1050, so i went with 1 size smaller."E:\Program Files\EA GAMES\Battlefield 2\BF2.exe" +modPath mods/pr_sp_08 +menu 1 +fullscreen 0 +szx 1440 +szy 900 +restart
So choose an appropriate size for whatever you are using and everything will 'fit'.
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Coolrock
- Posts: 11
- Joined: 2009-05-25 18:28
Re: About the Mk.12 problem
it says cant find the bundled mesh make sure it exists paraphrased
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gomimin
- Posts: 201
- Joined: 2008-08-11 23:21
Re: About the Mk.12 problem
The meshes are in PR (MP) objects, but IMHO it's not a good idea to swap them if you want to play PR (MP) online...
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